DICE is hoping that Sony and Microsoft increase the amount of memory available in their next generation consoles for developers “to build game changing experiences.”
Battlefield 3 saw the long awaited return of the modern military first-person shooter series to its roots. While the two Battlefield: Bad Company games held their own, they were more experimental in their approach to what the series was all about.
Powered by the impressive FrostBite 2.0 engine, the latest game is the best looking, most destructible game in the series, which boded well for the game’s sales figures as well; seeing how Battlefield 3 is EA’s fastest selling game in history.
However, the developers of the game, DICE, are already looking forward to the next generation of home consoles and have made a wish-list of what they hope the Xbox 720 and PlayStation 4 will pack in terms of hardware and memory.
Johan Andersson, the rendering architect for the Battlefield 3 game, did his best to be specific when he said, “We need lots and lots of processing power. The more you can cram into a machine, we’ll take advantage of that.”
If one is wondering how much processing power the developer is hoping for, well Mr. Andersson elaborated, “Two gigabytes would not be enough when it comes to RAM. Four gigabytes would work. Eight gigabytes? Yeah. I think that would be perfect when it comes
to memory.”
However, the architect also explained that the extra memory was not just for visuals and more realistic looking graphics in games, but it would also be used to change how players would experience games as well.
“To build game changing experiences, not just pretty visuals, but game changing experiences? That’s what we’re really excited to do, going forward.”
Many developers including Naught Dog have claimed that the current generation of consoles are close to reaching their absolute limits, while Epic Games believes that the next generation should only be considered if they present a considerable leap from the
current gen of consoles.
To be honest, it would be hard to disagree with either of them and if the top developers in the industry are asking for more memory than Sony and Microsoft must do their best to cater to their needs.
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