Question:

Can anyone rate this Chimeratech OTK?

by  |  earlier

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Can anyone rate or fix this deck for me to post in the wikia, TY:)

Monsters

* Cyber Dragon x2

* Cyber Phoenix x2

* Cyber Valley x3

* Dekoichi the Battlechanted Locomotive

* Bokoichi the Freightening Car

* Morphing Jar

* Magical Merchant x2

* Proto-Cyber Dragon x2

* Card Trooper x2

* Jinzo

Spells

* Overload Fusion

* Future Fusion

* Super Polymerization

* De-Fusion

* Heavy Storm

* Giant Trunade

* Dimension Fusion

* Limiter Removal

* Power Bond

* Ectoplasmer

* Machine Duplication x2

* Burial from a Different Dimension

Traps

* Final Attack Orders

* Sakuretsu Armor

* Magic Cylinder

* Return from the Different Dimension

* Negate Attack

* Ojama Trio

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4 ANSWERS


  1. i think unless u have some fusions u should take out proto super poly futre and overload fusion


  2. no bokoichis, no dimfus no super polmeryzation in fact, heres another chimeratech otk deck and what i said about it.

    2 cyber dragon

    3 proto cyber dragon

    2 jinzo

    3 cyber valley

    3 cyber phoenix

    3 dekoichi the battle chanted locomotive

    morphing jar

    2 the light hex sealed fusion

    sangan

    blowblack dragon

    barrel dragon

    spells 12

    limiter removal

    2 power bond

    future fusion

    overload fusion

    monster reborn

    heavy storm

    giant trunade

    mystical space typhoon

    card destruction

    2 hand destruction

    traps 8

    3 jar of greed

    3 legacy of yata garasu

    2 good goblin house keeping

    fusion 10

    3 cyber end dragon

    3 cyber twin dragon

    3 chimeratech overdragon

    gatling dragon

    black, check the new banned list, jinzo's been at 3 for a few months now. call of the haunted is banned, limiter removal is at 1, and i just don't like either one of your builds, theres better draw power than legacey and jar of greed so those have to go, good goblin is just a wasted card so we have more room for better traps, you WILL eventually need a mirror force so +1, torrential needs to be in here as for it's usefulness anywhere, try 3 threatening roars in case the otk gets screwed up.I'm going to keep this deck at 2 jinzo's so 5 traps is all you'll need.

    For the monsters,

    pretty much of it is all right, i won't change a whole lot,

    you'll probabley only need 1 valley so we'll take that out as you may need some more money for that mirror force and the other changes, light hex sealeds are not needed as you have 3 proto cyber dragons in here allready, blowback and barrel DO NOT HELP THIS OTK AT ALL so those 2 need to go, you'll need a card trooper to dump more machines for overload, add in a marshmallon and a spirit reaper just for the stall.

    Spells, everything looks good, just add in one more power bond, heres a trick,

    future fusion a 5600 atk chimeratech, overload the material so you have a 5600 atk chimtech on one turn, stead of 2.

    less wait is what this deck is all about

    your fusions, all you'll need is the chimeratechs, of course, twins couldn't hurt, everything else is not needed.

    go from there and you can kinda get the idea of what it should look like.

  3. nice but card tooper is limit to 1 and add 3 cyber vallys

    good deck 7 out of 10

  4. id say 8-10 no nees for bokoichi either and add a mirror force

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