Question:

Can someone plz give me a really good cyber dark deck list?

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Please give me a good cyberdark recipie,who ever gives me the best one will get best answer

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  1. Ok I can't make a great CD Deck but here are the cards in the Booster Pack. you can play around with those until you make a match. I am not real good with Cyber Darks.

    CDIP-EN001  Cyberdark Horn  Monster  Dark  Machine/Effect  4  800  800  Super Rare  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.  

    CDIP-EN002  Cyberdark Edge  Monster  Dark  Machine/Effect  4  800  800  Super Rare  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead.  

    CDIP-EN003  Cyberdark Keel  Monster  Dark  Machine/Effect  4  800  800  Super Rare  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.  

    CDIP-EN004  Cyber Ogre  Monster  Earth  Machine/Effect  5  1900  1200  Common  By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.  

    CDIP-EN005  Cyber Esper  Monster  Fire  Machine/Effect  4  1200  1800  Super Rare  While this card is in face-up Attack Position, you can look at every card your opponent draws.  

    CDIP-EN006  Allure Queen LV3  Monster  Dark  Spellcaster/Effec  3  500  500  Common  Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.  

    CDIP-EN007  Allure Queen LV5  Monster  Dark  Spellcaster/Effec  5  1000  1000  Rare  Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck.  

    CDIP-EN008  Allure Queen LV7  Monster  Dark  Spellcaster/Effec  7  1500  1500  Ultra Rare  Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.  

    CDIP-EN009  Dark Lucius LV4  Monster  Earth  Fiend/Effect  4  1000  300  Common  The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck.  

    CDIP-EN010  Dark Lucius LV6  Monster  Earth  Fiend/Effect  6  1700  600  Rare  If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck.  

    CDIP-EN011  Dark Lucius LV8  Monster  Earth  Fiend/Effect  8  2800  900  Ultra Rare  If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.  

    CDIP-EN012  Stray Asmodian  Monster  Fire  Fiend/Effect  3  1300  1700  Common  When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.  

    CDIP-EN013  Abaki  Monster  Fire  Fiend/Effect  4  1700  1100  Common  When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.  

    CDIP-EN014  Flame Ogre  Monster  Fire  Fiend/Effect  7  2400  1700  Common  This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.  

    CDIP-EN015  Snipe Hunter  Monster  Dark  Fiend/Effect  4  1500  600  Common  Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.  

    CDIP-EN016  Blast Asmodian  Monster  Fire  Fiend/Effect  3  1000  300  Common  If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.  

    CDIP-EN017  Vanity's Fiend  Monster  Dark  Fiend/Effect  6  2400  1200  Rare  This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.  

    CDIP-EN018  Barrier Statue of the Abyss  Monster  Dark  Fiend/Effect  4  1000  1000  Common  No monsters can be Special Summoned, except for DARK monsters.  

    CDIP-EN019  Barrier Statue of the Torrent  Monster  Water  Aqua/Effect  4  1000  1000  Common  No monsters can be Special Summoned, except for WATER monsters.  

    CDIP-EN020  Barrier Statue of the Inferno  Monster  Fire  Pyro/Effect  4  1000  1000  Common  No monsters can be Special Summoned, except for FIRE monsters.  

    CDIP-EN021  Barrier Statue of the Stormwinds  Monster  Wind  Winged Beast/Effe  4  1000  1000  Common  No monsters can be Special Summoned, except for WIND monsters.  

    CDIP-EN022  Barrier Statue of the Drought  Monster  Earth  Rock/Effect  4  1000  1000  Common  No monsters can be Special Summoned, except for EARTH monsters.  

    CDIP-EN023  Barrier Statue of the Heavens  Monster  Light  Fairy/Effect  4  1000  1000  Common  No monsters can be Special Summoned, except for LIGHT monsters.  

    CDIP-EN024  Vanity's Ruler  Monster  Light  Fairy/Effect  8  2500  1600  Rare  This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters.  

    CDIP-EN025  Iris, the Earth Mother  Monster  Light  Fairy/Effect  6  2400  1200  Rare  After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.  

    CDIP-EN026  Lightning Punisher  Monster  Dark  Thunder/Effect  7  2600  1600  Rare  After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.  

    CDIP-EN027  Queen's Bodyguard  Monster  Earth  Warrior/Effect  4  1700  1200  Common  "Allure Queen" monsters on your side of the field cannot be selected as an attack target.  

    CDIP-EN028  Combo Fighter  Monster  Wind  Warrior/Effect  4  1600  800  Common  If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.  

    CDIP-EN029  Combo Master  Monster  Wind  Warrior/Effect  5  2200  1500  Rare  If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.  

    CDIP-EN030  Man Beast of Area  Monster  Earth  Beast-Warrior/Eff  3  500  500  Common  After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.  

    CDIP-EN031  Rampaging Rhynos  Monster  Earth  Beast-Warrior/Eff  3  1500  1500  Rare  Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.  

    CDIP-EN032  Storm Shooter  Monster  Wind  Winged Beast/Effe  7  2300  500  Super Rare  Once per turn, you can select and activate 1 of these effects:?Move this card to an adjacent unoccupied Monster Card Zone.?Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand.  

    CDIP-EN033  Alien Infiltrator  Monster  Earth  Reptile/Effect  2  800  500  Common  Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.  

    CDIP-EN034  Alien Mars  Monster  Fire  Reptile/Effect  3  1000  1000  Common  The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".  

    CDIP-EN035  Cyberdark Dragon  Monster  Dark  Machine/Fusion/Ef  8  1000  1000  Ultra Rare  "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"

    This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monste


  2. Monsters: 21

    2 Prime Material Dragon

    2 Cyber Dragon

    3 Hunter Dragon

    1 Snipe Hunter

    1 Twin-Headed Behemoth

    3 Masked Dragon

    1 Proto-Cyber Dragon

    2 Exploder Dragon

    2 Cyberdark Horn

    2 Cyberdark Edge

    2 Cyberdark Keel

    Spells: 13

    1 Overload Fusion

    1 Power Bond

    2 Cyberdark Impact

    1 Limiter Removal

    1 Dragon's Mirror

    1 Lightning Vortex

    1 Heavy Storm

    1 Mystical Space Typhoon

    1 Monster Reborn

    1 Premature Burial

    1 Card Destruction

    1 Nobleman of Crossout

    Traps: 7

    1 Mirror Force

    1 Torrential Tribute

    1 Crush Card Virus

    2 Sakuretsu Armor

    2 Bottomless Trap Hole

    Total: 41 cards

    Fusion Deck: 15

    2 Five-Headed Dragon

    2 Cyber End Dragon

    2 Cyber Twin Dragon

    3 Cyberdark Dragon

    3 Chimeratech Overdragon

    3 Chimeratech Fortress Dragon

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