Question:

Consider this kind of strategy?

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What I want is to make a strategy game where you want to allow yourself to have as many places as possable to be able to go to but you want to restrict where your opponent can go and the same goes for your oppenent. I would like to be able to calculate the best places on the board to go but the baord is not laid out in a logical way which can create loops that can stall the calculations.

Do you have any suggestions?

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2 ANSWERS


  1. I think that you are talking about reversi. Try to be sharp to possibilities. Hope I understood you question right.


  2. The game you're describing sounds an awful lot like "GO", a strategy game that has been played in Asia for thousands of years.  Do a google search on "go strategies"

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