The developer of the Crysis series is hoping that the next generation of consoles, or the PlayStation 4 and Xbox 720 to be more specific, will raise the bar without being overly complicated to develop for.
The original Crysis game set the benchmark for visuals on the PC on its release. The first-person shooter centred around Prophet, the game’s protagonist, as he fought off an alien invasion as well as the Cell Corporation, who were conspiring to harness the
alien technology in order to rule the world.
The second game, Crysis 2, was different in a number of ways; firstly, the game was released across all major platforms and not just the PC and secondly, the game swapped the jungle for the urban jungle.
New York City was transformed into a battlefield as the aliens launched their attack on one of the most densely populated cities in the world and the Cell Corporation soon followed. There was a change of protagonist as well with Prophet passing on his Nanosuit
to a ‘new’ Prophet who had to finish what began in the first game.
CryTek also revealed the third instalment in the successful series with a teaser trailer and an official reveal trailer as well. The game is shaping up to be another visual spectacle as CryTek seem to have taken the graphics to yet another level in terms
of lighting and atmosphere.
However, the developer is also looking forward to the next generation of home consoles from Sony and Microsoft as well, yet they are hoping that the platform developers do not overcomplicate things.
"The worst thing that can happen is they make something that's very complex for developers, regardless of how awesome it might theoretically be," explained CryTek’s director of creative development, Rasmus Hojengaard.
Getting into slightly more technical details he continued by explaining how he wanted hardware that would cater to everyone’s needs.
He said, "So getting hardware that allows you to quickly get prototypes up and running, and any kind of scalability they can offer will be great as well, as long as everyone has that scalability and not just a select few."
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