CryTek is more than a little excited at the prospect of the PlayStation 4 and Xbox 720 having more stringent anti-p****y and anti-used games measures.
CryTek is one studio that has more of a bone to pick with hackers and pirates than any other studio and for good reason. Their most recent title, Crysis 2, had the honour of being one of the most pirated games of yesteryear.
In fact, many publications and sources have named awarded Crysis 2 with the title of ‘the most pirated game of 2011’ among other accolades. It is one award that CryTek will not have wanted though and is hoping that the next generation of consoles bring better
anti-p****y and anti-used games measures.
When asked about his view on reports that both the PlayStation 4 and Xbox 360 would be implementing the anti-used games measures, Rasmus Hojengaard, the director of creative development at CryTek explained that he fully supported the move.
He said, "From a business perspective that would be absolutely awesome.” Before pointing out that no other industry allowed the use of second hand software the way the video game industry does.
As for the issue of p****y and how Crysis 2 was the most pirated game of 2012, Rasmus added, "It's very flattering and upsetting at the same time." Before elaborating, "Obviously you miss so much revenue, it's so clear that a lot of people want to play your
game but they don't really want to pay for it, which is unfortunately really disappointing.”
However, he did see the positive side of the same equation as well when he explained that the p****y figures showed significant demand for their title and even if they could get a quarter of the pirated downloads turned into actual purchases, their revenues
would increase significantly.
"It's also a little flattering because people are willing to bother download these 10GB files... We obviously want to avoid that this time, but even if we can convert 25 percent of those gamers into paying customers (you have an extra million sales)."
While many gamers will not be supporting anti-used games measures, there is no denying the fact that when it comes to p****y, both developers and gamers are on the same boat and it is something that the platform developers will surely be looking into.
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