Dead Rising 2: Single Player Campaign review The Final Verdict – PlayStation 3, Xbox 360, PC – Part 4
After examining everything under the CG sun in Dead Rising 2, one can finally put themselves in a position to pass a verdict on the game itself. Like everything on this planet, the game has plenty of positives as well as its fair share of shortcomings.
Each side will be taken into consideration beginning, of course, with the positives:
+ Intriguing Plot with plenty of character development and twists.
+ Multiple endings make playing through the game exciting each time.
+ Replayabilty is one of the strong suits of the game as players can restart the game at the same level as they finished it in their first play-through and complete any missions and side missions they may have left out.
+ Levelling up itself is addictive as players are constantly rewarded for doing so.
+ The availability of three save slots as opposed to the single one in the original Dead Rising is something that pleased fans of the game.
+ Taming a tiger in a casino during a zombie outbreak.
+ The Psychopaths, who make up the mini boss battles in the game have a lot of variety and are fun to take down.
+ The variety of weapons, health items and clothing are a huge plus point as they allow a nice level of player customization.
+ The atmosphere created in-game is perfect and really gives players the feeling of being in the middle of a zombie outbreak.
+ Killing zombies is a lot of fun and the variety of ways a player can go about massacring the undead are both novel and enjoyable.
+ The freedom a player is given as he approaches each mission is refreshing.
On the other hand, the game does disappoint in a number of areas, which should be expected in a game that attempts to give the players the scale and scope Dead Rising 2 does. However, as commendable as the effort Capcom put in may be, the following issues
still do more than their fair share to annoy players throughout the game.
- Saving survivors can become slightly monotonous and repetitive. As it follows the same format of receiving a message, going to point A, convincing the survivor to join and taking them back to the safehouse every single time.
- Leading all the survivors to the same safehouse over and over again also becomes a bit of a chore as the game progresses.
- Survivors who ask for money in order to be rescued are just plain annoying. While this is more of peeve rather than a criticism of the game, it does get under the players skin.
- There is a lack of balance in terms of the challenge certain psychopaths pose. Some are a breeze to take down while others will be cause for frustration.
- Often finding certain objects requires a player to traverse half the map and items cannot be stored in one place for later use.
In the end, Dead Rising 2’s single player campaign is a thoroughly enjoyable experience, one that every gamer must give a try. While it may not be everyone’s cup of tea, with its unique design in terms of both gameplay and the way the story pans out, it
does have a little something for everyone.
Dead Rising 2 gets a solid 8.5/10.
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