Devil’s Third headed to PC – Video Games Update
Just yesterday it was announced that THQ, the publisher which had dropped Devil’s Third because the game did not fit its portfolio, had handed the rights to the Intellectual property (IP) back to the original developer, Valhalla Studios.
Valhalla Games CEO Satoshi Kanematsu was grateful to the fans which were still supporting the project even after all the delays as he said, “To all our fans and members of the industry, we greatly appreciate your support… We will continue
to do our best to fulfill your expectations, and we sincerely hope for your continued encouragement and support.”
Now Valhalla has announced that they are still working on the game and plan to bring it out on consoles and PC. In addition to that they are also planning to turn it into a franchise by collaborating with other studios to produce other forms of media relating
to the game which include Manga, Film, Animation and Books.
Bold move, since they are banking on a completely new IP for which they have only released two trailers so far and have had absolutely little to no fan feedback. Another thing to keep in mind is that Itagaki, the creator of Ninja Gaiden, Dead or Alive and
the founder of Valhalla Studios, has never been praised for having games with a deep story. On the contrary, his games always keep story to a minimum and all the focus is on the intense action game-play, violence and fans-service.
From the two trailers released so far of Devil’s Third, it seems that this game will also be heading in the same ‘high octane’ action direction of Ninja Gaiden as the trailer did not mention any story details whatsoever and just showed glorious violence
and action.
Fans should be cautious as Itagaki is also known for a lot of trash talking and hyping up his own games, which was the case with the release of Ninja Gaiden 2. Itagaki, working for Tecmo at Team Ninja at the time, claimed that Ninja Gaiden 2, which was supposed
to be an Xbox 360 exclusive, would be one of the best looking games of all time.
This however was not the case as upon release Ninja Gaiden 2 was severely un-optimised, riddled with bugs and lacking polish that is normally present in ‘AAA’ titles. It was clear that the game was incomplete and rushed out to the market.
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