I am currently setting up a campaign and I need a few things to know before I place my friends in it.
How big should my continents be in terms of miles (like one inch = ??? miles)?
I want them to be large enough for me to hide some secrets and unknown places in it, but not so large that it takes the guys 10 years to get from on side to the other. I don't know how long it took for people in middle ages to get from place to place so i need to know how long it took em to get from one city to another
Unbalanced fighting?
I noticed at higher levels that the base attack bonus of a average char is high enough that in order for a person to not want to be hit, they need a lot of gear, items, feats and be in total defense to even have a chance to avoid. (around a 7+ roll) And even then I haven't figured in attack bonuses from feats, magic and such.
So I was thinking of adding a AC bonus to all classes that scales with base attack bonuses (around 1AC for every 3 BAB) or should I leave it
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