Question:

Fix/Rate My Tournament Yugioh deck?

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Monsters

caius the shadow monarch

des feral imp

giant germ

giant germ

giant germ

jinzo

jinzo

kuraz the light monarch

marshmallon

mobius the frost monarch

morphing jar

needle worm

needle worm

neo-spacian grand mole

raiza the storm monarch

sangan

snipe hunter

spirit reaper

treeborn frog

zaborg the thunder monarch

Spell

brain control

fissure

heavy storm

lightning vortex

monster reborn

mystical space typhoon

pot of avarice

premature burial

reasoning

reasoning

smashing ground

soul exchange

soul release

sword of revealing light

wave-motion cannon

Traps

bottomless trap hole

dimenstional prison

magic cylinder

mirror force

trap dustshoot

Side Deck

chainsaw insect

chainsaw insect

cyber phoenix

destiny hero - defender

destiny hero - defender

destiny hero - defender

green gadget

green gadget

needle worm

red gadget

red gadget

yellow gadget

yellow gadget

ddr - different demension reincarnation

limiter removal

ultimate offering

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2 ANSWERS


  1. The cards that come to mind to take out are the Needle Worms and Wave motion cannon. These two cards belongs in decks base entirely around deckout or burn. Kuraz needs to come out as he belongs in a combo deck such as Magical Explosion Otk. The giant germs are good with burn and field presence, but do not belong in this deck. Mobius can come out because most traps are chainable.Des feral Imp can come out. Adding a card to deck is good,but with decks being fast in this format, you probably won't see that card in time. Reasoning can come out. I know it combos well with kuraz and since i suggested taking him out, the reasonings need to go to. Other than Kuraz, you don't want your monarchs to be special summoned. Soul release can come out. Fissure can come out because cards like scapegoat and Fires of Doomsday can be chained to it and the token would be destroyed instead.

           These changes leave us alot of room to work with. I want to add 2 more Caius because he is the best monarch. Then I want to add 2 Thestalos because arguably, he's up there with Caius and Raiza. To bring the monster count up to 18, I want to add 2 Gravekeeper's Spy. There just like Giant Germs but with more def. Most likely they will attack with a smaller monster causing 500 life points and he brings another out. Spell wise, I bumped up your soul exchange to 3 because this deck is tribute heavy and in case you frog gets hit with D.D. Crow, you will still have a way to get your tributes out. I added two Allure of Darkness to help speed it up and in case you have dark monsters in your hand that are unplayable at the moment. For the traps, I added torrential tribute, another Dimensional Prison, and another Bottomless trap hole. If you have Crush Card Virus, I would add it instead of another D prison.

    Heres what the list looks like now:

    Monsters

    3 Caius

    2 Jinzo

    1 Marshmallon

    1 Morphing Jar

    1 Neo-spacian Grand Mole

    1 Raiza

    1 Sangan

    1 Snipe Hunter

    1 Spirit Reaper

    1 Treeborn Frog

    1 Zaborg

    2 Thestalos

    2 Gravekeepers Spy

    Spells

    1 Brain Control

    3 Soul Exchange

    1 Heavy Storm

    1 MST

    1 Pot of Avarice

    1 Smashing Ground

    1 Premature Burial

    1 Monster Reborn

    2 Allure of Darkness

    1 Swords of Revealing Light

    1 Lightning Vortex

    Traps

    2 Bottomless Trap Hole

    2 Dimensional Prison

    1 Mirror Force

    1 Torrential Tribute

    1 Magic Cylinder

    1 Trap dustshoot

    I hope this helps you.


  2. mmmk get ridda soul release and ddr add more defensive traps but otherwise quite good for a monarch/beatdown/aggro btw u need cyber dragons in there

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