Question:

Fix/rate my armed dragon deck?

by  |  earlier

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Deck count: 41

monsters:21

flying kamakiri #1 x2

masked dragon x3

gladiator beast andal x3 (I like this card)

armed dragon lv3 x3

armed dragon lv5 x3

armed dragon lv7 x2

snipe hunter

white-horned dragon

twin-headed behemoth

grave squirmer

jinzo

spells: 10

brain control

monster reborn

heavy storm

mystical space typhoon

giant trunade

level modulation x2

level up! x3

traps:

divine wrath

metalmorph

torrential tribute

bottomless trap hole

sakuretsu armor x2

spell shield type 8 x2

light of intervention x2

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5 ANSWERS


  1. I've never seen one built like this before..interesting.

    You need a shield crush or a nobleman in here....besides that you're good. Take out giant trunade though. that sucks.

    8.5/10


  2. Hello. Your Armed Dragon Deck looks OK, but you need a serious fix in the Trap department. I'll revise it for you. A few slight modifications for the Monsters wouldn't hurt, either. Try this.

    MONSTERS: 20

    3 Armed Dragon LV 3

    3 Armed Dragon LV 5

    2 Armed Dragon LV 7

    1 Armed Dragon LV 10

    3 Masked Dragon

    1 Morphing Jar

    2 Cyber Dragon

    1 Jinzo

    1 Twin-Headed Behemoth

    1 Spear Dragon

    1 Marshmallon

    1 Sangan

    SPELLS: 13

    2 Foolish Burial

    3 Level Up

    2 Level Modulation

    1 Monster Reborn

    1 Magical Stone Excavation

    1 Mystical Space Typhoon

    1 Heavy Storm

    1 Pot of Avarice

    1 Premature Burial

    TRAPS: 7

    1 Mirror Force

    1 Torrential Traibute

    1 Trap Dustshoot

    2 Phoenix Wing Wind Blast

    2 Sakuretsu Armor

    Side Deck: 10

    1 Spirit Reaper

    2 Shrink

    2 Royal Decree

    2 Solemn Judgment

    2 Pulling The Rug

    1 Intercept

    Hope this answer helps. Happy Dueling!!!

  3. overall 6.5 - 5 little less traps and also this might be hard to do but try to get dark armed dragon its worth it.

  4. take out jinzo for a mirror force

    dont take out the andal cause its ur favorite card.

    nice deck it has a great build 8 out of 10

  5. Jinzo and 10 traps??? I like Armed Dragon decks, thats fine, and they kick ****! But you really need to thin down on traps or remove Jinzo. What I would do is:

    --------------------------------------...

    --------------------------------------...

    Monsters:-

    -Jinzo

    -2x Gladiator Beast Andul(keep one if you really like the card :P but its wasted in what could be a reasonable deck)

    + Spirit Reaper/Marshmallow

    + Treeborn Frog

    +Mobius the Frost Monarch

    My changes to your monster line up means that you can stay with  high trap count and will allow you to still have S/T removal. Generally mobius> Jinzo. Treeborn Frog is a must in this deck, as he helps stall until Armed Draogn lvl 7 comes, and also, it can be tributed for Armed Lvl 5 (as you dont have to use Armed lvl 3 for lvl 5- remember)

    Same reason for Spirt/Marsh. Stall and tribute bait.

    --------------------------------------...

    --------------------------------------...

    Spells:

    + Swords of revealing light

    + premature burial

    + nobleman of crossout.

    Simple additions, and easy to get (all in one structure deck i imagine)

    Swords means stall while you get armed lvl 7, and also allows you to attack so its a must in this kind of deck. Premature will allow you to get some extra firepower mid to late game, certainly if you destroy all their traps/monsters before it. You have powerful monsters so resummoning the lvl 5s is good. Nobleman will be a good choice, as late game, if you have your armed lvl7 out, the opponent is more likely to set than summon, so you can clear the field easier with this.

    --------------------------------------...

    --------------------------------------...

    Traps:

    - Divine Wrath

    - Spell Shield type 8x2

    - Light of interventionx2 (unless you have a reason to stop setting face down.)

    +Sakuresu Armor

    + Bottomless Trap hole

    7 traps is a more healthy number, and also Spell shield type 8 is limited, as discarding to dispel a spell isnt worth the hand disadvantage.Same reason as to why not to use divine wrath really. Although with treeborn, you can afford to have divine wrath, as its a fairly good card dispite the cost.

    If you can get it, id recommend Trap dustshoot. As you are going to be using Level modulation, if oyu follow it up with a trap dustshoot, the hand advantage from level modulation will be limited. Mind you, it is restricted to one.

    Happy dueling. I give the deck as it stands now, a 7/10.

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