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Game Review: Mass Effect 2 – PC, Xbox 360 and PlayStation 3 (Part 1)

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Game Review: Mass Effect 2 – PC, Xbox 360 and PlayStation 3 (Part 1)
When the news of BioWare’s intention to release a sequel of its landmark game Mass Effect started circulating, the gaming community, primarily fans of the original franchise, went into a state of joy and anxiety, counting days before the sequel would release
so they could feast on it. Naturally, expectations were sky high and sometimes even became unrealistic as there was only a certain standard that the game could possibly rise up to.
Surprisingly, once Mass Effect 2 was released on PC, Xbox 360 and PlayStation 3 at the beginning of this year, it somehow managed to not only fulfill all the promise of its predecessor, but actually managed to go far beyond that. It actually managed to live
up to all the hype that surrounded its release, delivering intense action, dramatic story telling and one of the most interactive experience to have ever been offered.
In Mass Effect 2, the player once again takes on the role of Commander Shepherd, the distinguished soldier who has taken it upon himself to take the suicidal steps to save everyone from an impending galactic apocalypse. Other than being a story of the heroics
of this daring Commander, the epic sci-fi role-playing game also happens to be a tale of love and friendship, with the emotions running high throughout the length of the game.
The game also narrates a story of a civilization on the brink of destruction and the manual contributions to the incidents that brought it to this tipping point.
Mass Effect 2 has a strong character-based storyline and continues to get even more gripping as the tale unfolds. The cast of characters is gradually unveiled and each new character raises the intensity of the game.
The story of Mass Effect 2 is once again told in the same cinematic style and interactivity that made its predecessor one of the most remarkable role-playing experience in recent history.
Presentation
When we start talking about the presentation of BioWare’s Mass Effect 2, we cannot help but stress on the fact that this game is so far ahead of others games in the genre. The game may be described as cinematic and interactive, though there is so much more
to the game than these two features.
The stupendous voice acting and outstanding direction that remained one of the biggest highlight of the first Mass Effect game has returned and seems to have been polished even more.
However, nothing can compare in excellence to the new twist the epic sequel proves. The game has taken interactive game-play to an entirely new level with the new feature. The interactively is further enhanced by the new choices that the player will be allowed
to make during the game , though none of the decision will change the plot drastically.
The developers of the game had clearly done their homework before releasing the finished product to the market. All the technical problems that were noticed in the first Mass Effect game have been dealt with accordingly. The players won’t find long elevator
rides and slow-loading textures in the sequel, nor would they find themselves spending hours on generic side missions or making pointless explorations.
BioWare has done well to streamline the menus, inventory and upgrade system for the convenience of the players.

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