Gamers may be able to make their own mods of the Elder Scrolls: Skyrim on the Xbox 360 and PS3
Bethesda, the studio behind the critically acclaimed Elder Scroll series, is looking to give more gamers the chance to create and add their own content to their latest game.
According to reports, the studio does not want to limit the tools available for modifying the game to just PC users. As at the moment, the mod kit will only be open to the PC’s gaming and moding population.
Bethesda’s forthcoming title, the Elder Scrolls: Skyrim is set for launch on PC, Microsoft’s Xbox 360 and Sony’s PlayStation 3 consoles, though the latter two will not having access to the mod kit as things stand.
However, that may change as Todd Howard, the head of Bethesda, is looking to give console gamers the same opportunity to let their creativity run just as wild as the PC gamers.
Apparently, seeing the potential of user generated content and how console gamers are growing increasingly involved in it, Howard wants Skyrim to be a part of the growing movement.
Explaining how console games such as Forza Motorsport and Rock Band allowed gamers to create and share content, which in turn made the games so rich, Howard seems to want to replicate that in Skyrim.
Forza is known for having a very active online community that trades, sells and creates cars, which users design paintjobs for and Rock Band allowed gamers to create their own music tracks and upload them to share with fellow gamers.
However, at the same time he also conceded that bringing such a technology to the consoles would be a challenge and far more complicated than sharing tracks or cars, as mods brought with them a host of security issues.
"There are still a lot of issues to solve because these aren't instances like a song or a car. You could download a mod that destroys your game and we can't have that," said Howard.
Howard also conceded that gamers should not expect any signs of a mod kit for console gamers at release, claiming that Bethesda had not even started on adapting it yet, but admitted that they were giving the idea serious thought.
"So it's not going to be solved for the game's release, but it's something that we're going to continue to look at because we think that it's an awesome part of the game that the majority of our audience isn't seeing," he added.
Giving console gamers one ray of hope however, Howard concluded with a promising statement, "It's something that we would really like to do."
The Elder Scrolls: Skyrim is scheduled for a release on the 11th of November across all platforms. However, as of this moment in time, only PC gamers will have access to the mod kit.
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