Question:

Games 4 pre-school kids?

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work wiv pre-schoolers, lookin 4 some new games 2 do wiv them... like in circle time or active games... anything like musical statues etc...

i have 12 kids aged 3.

thanks

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  1. Duck-Duck-Goose, ring around the rosie, red-rover, musical chairs, freeze tag, hide-and-seek, red-light green-light, Hokey-Pokey, running races, walking races, freeze-dance, balloon toss, animal farm


  2. Your Answer:

    Hokey Pokey was mentioned. The children do enjoy this but as a variation I provide cards with basic concepts on them and have the kids pick up the one said in the song... put your red circle in ...take your red circle out.

    Here's a song to go with it. :-)

    Shape Shake: Give each child a small cutout of the shape you are working on. Sing this song -- "Shape Shake" sung to "Hokey Pokey"

    You put your ________(shape--circle, square, triangle, etc.) in,

    You put your ________(shape--circle, square, triangle, etc.) out,

    You put your ________(shape--circle, square, triangle, etc.) in,

    and you shake it all about. . . .

    That's how the shape shake goes!

    Dr. Jean's Tooty Ta is very popular. Check your local library if you don't have this cd. Also, she has a website. Many of her songs can be turned into time fillers and games.

    Have a basket/container of nursery rhyme props. Have a child choose one and discuss what rhyme the prop would go with and then sing that song.

    Eraser: On the dry erase/chalkboard, write a series of 5-10 letters in no particular order. then, one child at a time gets to be "the eraser". Say a letter and the child tries to find and erase the correct one. Then, he/she passes the eraser on to a friend. This can also done this with letter sounds.

    Yippie Skippy Tune: Interested in getting your youngsters out of their seats and into motion? Then this singing game may be just what you're looking for! Label a seasonal cutout, such as a seashell, for each uppercase and lowercase letter of the alphabet. Laminate if desired. Scatter the shell cutouts face down on the floor. At your signal, have youngsters skip around among the cutouts singing a modified version of "Skip to my Lou." On the final word, "darling", each student picks up the nearest shell, takes a look at the letter, and identifies it when called upon. Students return the cutouts to their face down positions on the floor and repeat the activity with another verse of the song. It's easy to convert this idea into a game for any holiday or special occasion. Just replace the shell cutouts with others to suit the occasion and replace the word "seashell" in the song.

    Lost my seashell.

    What'll I do?

    Lost my seashell.

    What'll I do?

    Lost my seashell.

    What'll I do?

    Skip to my Lou, my darling.

    (You can do this one with pretty much any theme. Just change "seashell" to the theme related object you are using.)

    Simon Says: Teacher is Simon and gives the children directions using numbers. Count together as the children follow the orders that Simon gives them.

    “Simon says, ‘Hop up and down 3 times.’”

    “Simon says, ‘Slowly clap 6 times.’ ‘Quickly.’”

    “Simon says, ‘Twirl your arms 4 times.’”

    “Simon says, ‘Nod your head side to side 10 times.’”

    •Instead of the children sitting down when “out”, have them repeat the action correctly and then join the group again.

    Give Me Five: Slowly beat a drum five times while the children count beats with you. Repeat, beating the drum faster and faster. Have each child pretend his or her legs are a drum. Ask the children to beat their “drums” with you. Count out five beats at a time.

    •Beat five times in a pattern. Have the children repeat the pattern.

    •Make drums out of boxes or oatmeal containers.

    Jump on the Number!: Write the numbers 1-10, one per sheet of paper, so that each number fills an entire sheet. Tape the numbers on the floor about 2” to 3” apart in order from one to ten. Jump to each number, starting with one and ending at ten, calling out each number as you land on it. If you want, take turns with a partner, calling out any number from one to 1- so she can jump on it.

    •may wish to create squares on cement with sidewalk chalk.

    •Pretend that you’re a bunny and hop on both feet to the number. Or crawl like an ant or “beep” like a dump truck backing up.

    •Tape an 11 and 12 on the floor. Each time you roll the dice, count the dots and hop to that number on the floor.

    •Ask a friend to roll the dice, count the number of dots, and call out any of the following for you to do that many times; jump, hop on one foot, run, hop wiggles, jumping jacks, toe taps, or hand claps.

    Bounce and Count: Sit on the ground facing a partner. Leave some space between the two of you. Practice rolling the ball back and forth. When you are ready to play, say One! In a loud voice as you roll the ball to your partner. The partner says two before rolling it back and so on.

    •Let the ball bounce.

    Numbered Obstacle Course: Materials- numeral signs, 1-10 (or as high as you like) and 1- obstacles for children to overcome:

    A hula hoop to jump in and out of

    A zigzag path to walk made of masking tape

    A tunnel to crawl through or a table to crawl under

    A rocking chair to rock in

    A mat or rug to roll across

    A large box to sit in and climb out of

    A yardstick or balance beam to walk across

    A large pillow to jump over

    Something to step up on and jump down from like a short step up

    A bell to ring

    A treat at the end of the course for each child, such as an apple.

    Set up the obstacle course before children arrive. Hold up the numeral signs and review the numerals 1-10. Let the children try placing them in numerical order on a table or on the floor. Demonstrate how to complete each part of the course and assign a number to each part by giving each a numeral sign. Explain that the signs show the order in which to complete the course and that, after a child has completed steps 1-10, they will come to the bowl of apples and enjoy one. Variation: for younger children, have only 5 steps to the course. For older try letting the children go backward from 10-1. Try rearranging the numeral signs to change the order of the course.

    "Jump Cards": Use to reinforce colors, shapes, numbers, alphabet recognition, etc. Find plenty of cardboard squares to use. For example to make "Shape Jump Cards" - you will need to make all different kinds of shapes on construction paper - cut and glue each shape onto it's own cardstock square. Laminate. On other cardstock squares draw a stick figure person to look like he is jumping. When completed - shuffle all cardboard squares together - the children sit in a circle (on the floor or in a chair) and the teacher uses these as flash cards. The children call out the shapes as they are shown but when they come to the "Jump Guy" - they can jump up out of their chair. All of my children throughout the years have loved this activity. It keeps their attention focused on the cards - and they just can not wait to JUMP!! Use this idea to make color cards, alphabet cards, number cards, name recognition cards, etc.... With my Kindergarten class I use the cards to write down words from our Word Wall. They just love this added incentive to read. It is a lot of fun.

    Skunk Hole Game: Cut out a hole near the bottom of one wide side of a large paper grocery bag. The hole needs to be large enough for a child’s hand to fit through easily Gather the opening of the bag together and wrap a sheet of green tissue paper around the twisted bag opening. Use a rubber band to secure the opening closed. Use scissors to cut the tissue paper into strips for grass. Place pictures of your choice (animals, shapes, colors, foods, and so on) and several pictures of skunks inside the bag opening. Gather the children into a circle and teach the song, Little Skunk’s Hole…

    Well, I stuck my hand in a little skunk hole,

    And the little skunk said, “Well, bless my soul!

    Take it out. Take it out. Remove it!”

    Well, I didn’t take it out and the little skunk said,

    You’d better take it out, or you’ll wish you had.

    Take it out. Take it out. Remove it!”

    Well, I didn’t take it out and the little skunk said… “Psssssst,”

    And I removed it!

    Have the children gather in a circle and pass the “Skunk’s Hole” around the circle. Each child removes a picture and identifies what it is. When a child pulls out a skunk picture, everybody stands and say, “Pew-w-w-w-!”.

    Use your imagination...almost every song can be turned into a game :-)


  3. Cartoon tag;Its where if you get tagged you freeze and you have to say the name of a cartoon character.But you cant say the same one twice.

  4. Doogie, Doogie where's your bone?

    Four corners

    Hot potato

  5. http://www.dltk-teach.com/

    http://www.preschoolexpress.com/music_st...

    On the second link you can find all kind of song if you need more send me an email and I will send you somo other great web site.

  6. I love using the website www.perpetualpreschool.com. There is a lot of activities, games, songs and themes for you to choose from.  

  7. www.apreschool.com

    www.preschoolrainbow.org/activities-la...

    or just google preschool circle activities etc.

    Story sacks are great - I made some myself with the kids. Get favourite book and collect 'props'...raid charity/thrift shops!!

  8. this has become my new favorite site

    http://www.education.com/activity/all-gr...

    a couple good ones for groups of kids include:

    ANIMAL EXERCISES

    Materials:

    1 CD of lively kids’ music

    CD player

    At least 3 players

    Directions:

    This is a very silly and very simple game. It’s sort of a cross between “Simon Says” and “Musical Chairs”. The rules are simple. When the music starts, the kids will walk around the room, listening for your directions. When you call out an animal exercise, such as “Hop like a rabbit!” all the kids need to follow your direction. Each time they hear another direction, they switch their motion. Play continues until the music stops, at which point all kids need to freeze in position. If you catch them moving, they’re “out”. The last kid standing wins the game.

    Here are some suggested directions to use:

    Run like a tiger

    Skip like a kangaroo

    Hop like a rabbit

    Jump like a frog

    Toss like a monkey (when inside, use something soft for this, like a small pillow)

    Stretch like a giraffe

    ITSY BITSY MAY I

    This is a great way to help your little animal get some exercise while practicing his gross motor skills!

    Remember the game “Mother, May I?” Try this following directions tag game that focuses on gross motor skills to the theme Itsy Bitsy Spider. This game is fun indoors or out. And the more the merrier, since that makes it more challenging, too!

    Directions:

    Decide who will be Itsy Bitsy. (NOTE: For the first game, it helps to have the adult act as Itsy Bitsy, to give a solid example for others to follow when it’s their turn.) This person is the designated spider. She should stand on the opposite side of the room (if indoors) or across the playground (if outdoors). Itsy Bitsy stays stationary until they reply NO to a request.

    Now, choose a base location for the game that is opposite Itsy Bitsy and on a flat surface. This is the starting location for the players and a base to run to in order to be “safe”. If you’re playing indoors, a mat makes a good base. Outside, a paper plate does the trick.

    Now the game begins. Itsy Bitsy will say a phrase like, “Jump six times towards me.” All players respond, “Itsy Bitsy May I?” If Itsy Bitsy says, “Yes”, the children move forward, according to the given command (for example, six jumps forward.)

    Play continues with Itsy Bitsy giving different orders each time. Stuck on what kinds of commands to give? Try asking kids to run in place, skip, hop, walk backward, gallop forward, slide, or any other movements that work on big muscle coordination.

    As the children get closer to Itsy Bitsy, and ask, “Itsy Bitsy May I?” the spider may respond, “No!” at any time. When Itsy Bitsy says “No!”, it’s a signal that the spider will try to tag as many children possible before they can arrive safely back to base. Whoever is tagged before making it to base sits out until the next game starts.

    It’s important to remember that just as in “Mother May I?”, the tag works both ways! Those who make it back to base safely continue to play all the players have been tagged OR until a child tags Itsy Bitsy in her home.

    This is a great way for kids to let off some steam, to practice listening to directions, and to get a workout. Make sure you continue playing until everyone has had a turn to be Itsy Bitsy!

    WHATS IN THE BAG

    How to Play:

    For this game you will secretly place an everyday item in a paper bag and then give different clues to your child, who will then try to guess the item. Too often we don’t give kids enough thinking time when we ask them for an answer. So be sure to allow them a minute or two between each clue for reflection.

    Here’s how to start. Let’s say you choose to hide your favorite cooking spoon. You might say “It is made out of wood……. I keep it in the kitchen…… I use it to stir the lemonade…….Do you have a guess?” If your child gives an incorrect answer, then repeat the clues, leaving time for thinking between each statement, and then add more clues until the correct answer has been reached.

    Once your child has guessed correctly, give him the bag and let him look inside. He’ll get a big kick out of seeing the object in person.

    At first, kids may have trouble guessing what’s in the bag. Start them off with a set of very common objects and later, begin adding more unique items. You can do this activity indoors or out. What will seem to your child like nothing more than a fun game is actually a lot more. Because in between all that play, your kid is building problem solving skills that will serve her well in kindergarten…and beyond.

    AND I HAVE TO ADD THIS ONE FOR A GROUP LEARNING ACTIVITY

    Get ready for a cool activity! Have your child build an ice sculpture that's so fast, fun, and messy that she may not even realize she's learning a lot about science.

    Materials:

    Plastic containers of different shapes and sizes

    Food coloring

    Kosher salt and table salt in salt shakers

    Turkey baster and container of water

    Gloves/mittens

    Directions:

    Several days before this activity, freeze water in many different plastic containers. For extra interest, add food coloring to some of the water.

    Unmold the ice on a table. It's about to get messy and wet, so you might want to do this outside.

    Have your child build sculptures with the ice, if there's more than one child challenge them to work together.

    Let your child experiment with the salt and water to see how it affects the ice. (Salt helps the pieces stick together and water, well you get the idea.)

    Have gloves and mittens available to protect hands.

    After your child sees first-hand (literally) how such a simple thing as salt can have such a big effect on ice, she'll be looking at the world wondering how other objects interact. Without even knowing it, she just conducted a science experiment and art project all in one!

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