Question:

Give me a rating on this Yu-Gi-Oh! deck, Experienced Players Please

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Decklist: 44 Cards

Monsters: 21

Great Shogun Shein x2

Grandmaster of the Six Samurai x2

The Six Samurai - Zanji x2

The Six Samurai - Irou

The Six Samurai - Kamon

The Six Samurai - Yariza

The Six Samurai - Nisashi

The Six Samurai - Yaichi x2

Marauding Captain x2

Command Knight x2

Marshmallon

Spirit Reaper

Snipe Hunter

Sangan

Morphing Jar (My Favorite Card)

Spells: 15

Book of Moon

Gold Sarcophagus

Lightning Vortex x2

Heavy Storm

Mystical Space Typhoon

Level Limit - Area B

The A. Forces x2

United We Stand

Reinforcement of the Army x2

Burial from a Different Dimension (OR Cold Wave)

Monster Reborn

Swords of Revealing Light

Traps: 8

Mirror Force

Torrential Tribute

Gravity Bind

Threatening Roar x2

Bottomless Trap Hole x2

Trap Dustshoot

Comments Appreciated.

I have 7 Years Experience With The Yu-Gi-Oh! Trading Card Game.

What's your favorite Effect Monster?

Give me a Deck Grade on a scale of 1 to 10 AND comments or suggestions. Just a score alone WILL be frowned upon (but not reported).

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5 ANSWERS


  1. 1


  2. 4/10

    I'll give you the basics of how SixSam Decks work, then I'll go through your deck. At the end, I will post a decklist.

    Basics

    A common mistake most people make is using all of the Six Samurai. DON'T do that. Yariza is a bad card and Nisashi is unnecessary. Reasoning is great with sixsam decks. You have a 7, a 3, a 4, and a 5. A lot of level variation. I like Cold Wave in SixSam. They can get a lot of the job done by themselves, but Book of Moon and traps will stop the aggressive samurai. Solemn Judgement protects your samurai from mass monster destruction, which samurai are vulnerable to. Shien and cold wave help, too. Samurai swarm FAST, so they drain your hand...and that's never a good thing. Six Samurai United helps to quell this problem.

    Decklist: 44 Cards

    Monsters: 21

    Great Shogun Shein x2(one more)

    Grandmaster of the Six Samurai x2(one more)

    The Six Samurai - Zanji x2

    The Six Samurai - Irou(more)

    The Six Samurai - Kamon

    The Six Samurai - Yariza(BAD)

    The Six Samurai - Nisashi(BAD)

    The Six Samurai - Yaichi x2

    Marauding Captain x2(Samurai swarm quite well on their own.)

    Command Knight x2(Atk boost is BAD)

    Marshmallon(nah)

    Spirit Reaper(nah)

    Snipe Hunter(nah)

    Sangan(nah)

    Morphing Jar (My Favorite Card)(good card but reasoning clashes with it...and reasoning is more important)

    Spells: 15

    Book of Moon

    Gold Sarcophagus($2000+>_>)

    Lightning Vortex x2(one is fine)

    Heavy Storm

    Mystical Space Typhoon

    Level Limit - Area B(Why?)

    The A. Forces x2(ATK boost is BAD)

    United We Stand(see above)

    Reinforcement of the Army x2

    Burial from a Different Dimension (OR Cold Wave)(cold waves)

    Monster Reborn

    Swords of Revealing Light(overrated)

    Traps: 8

    Mirror Force

    Torrential Tribute

    Gravity Bind(Why?)

    Threatening Roar x2(nah)

    Bottomless Trap Hole x2(side 'em)

    Trap Dustshoot

    Here's an example of a good six samurai deck

    Monsters: 18

    x3 Grandmaster of the Six Samurai

    x3 Great Shogun Shien

    x1 Enishi, Shien's Chancellor

    x3 Six Samurai - Zanji

    x3 Six Samurai - Irou

    x2 Six Samurai - Yaichi

    x1 Six Samurai - Kamon

    x2 Cyber Dragon

    Spells: 16

    x3 Cold Wave

    x3 Reasoning

    x2 Six Samurai United

    x2 Reinforcement of the Army

    x1 Monster Reborn

    x1 Premature Burial

    x1 Mystical Space Typhoon

    x1 Lightning Vortex

    x1 Heavy Storm

    x1 Smashing Ground

    Traps: 6

    x3 Solemn Judgment

    x1 Mirror Force

    x1 Torrential Tribute

    x1 Trap Dustshoot

    Don't worry about your high amount of tribute monsters...sixsam don't tribute...they special summon like h**l, and swarm like a plague of locusts.

    My favorite effect monster is Marauding Captain. I don't use him, but he was always my favorite card.

    Hope this Helped!

  3. This a great deck.  And the spirit reaper is restricted to one but no forbidden.

  4. Nice idea.  The Six Samurai are good cards, and really get the job done fast.  I like the Spirit Reaper, but I believe it is forbidden.  I would recomend not going to a tournament with this.  Otherwise, this looks quite well.  I see you have three star and lower cards, which work very well with Gravity Bind and Level Limit Area B.  That is a good combo.

    With that said, I will give you a 9/10.  Nice Job!

  5. I give it a 7.5/10.It's a great deck, but instead of two threating roars,have a sakuretsu armor and a magic cylinder instead because they do more than just stop the attack,they do damage and stop the attack.Two for the price of one.

           can you check my question again,is a new deck?

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