Question:

Green Magic Deck?

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trained armodon

living hive

wurm's tooth

shield of the oversoul

overrun x2

wood elves x4

wild mongrelx4

elvish warriorx4

stag beetle

yavimaya dryadx4

blanchwood armorx4

lurex2

treetop bracersx3

overgrowthx2

llanowar elvesx4

what should i add and what should I subtract

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  1. You should prolly add some forests.  They would be great for this deck.  Best part, you can play one first turn!!  And then they will help you cast your spells!

    Take out:  Living Hive, Wurm's Tooth, Stag Beetle, Lure, Overgrowth, and add more cheap big creatures.  You don't need much mana to get your creatures out, you just need to keep adding creatures to the table until you win!


  2. Roar of the Wurm (Oddessy) is a very strong addition to any deck with 4 Wild Mongrels.  For a green deck, I'd suggest either removing the Living Hive or all your cheaper creatures.  Green does well if it plays fast, in which case you should probably switch over to elves, or strong, in which yoyu should remove your Mongrels, Wood Elves, Warriors, Stag Beetle, and more.  Wurm's Tooth is definately a bit of a weak card.  A big creature deck will not need it, and an elf deck would have Wellwisher.  Shield of the Oversoul and Treetop Bracers are of no use.  There is no point enchanting an elf with it, and big creatures are virtually indestructable anyways.  Overgrowths and the cards I have suggested be removed for big creatures should probably be replaced with Wild Growth (Faster than Overgrowth), Silvos, Rouge Elemental (Onslaught), Roar/Crush of the Wurm (Odessey/Judgement), Wordly Tutor (Mirage), and possibly Krosan Cloudscraper (Legions).
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