Question:

Help Me Change My Deck?

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What are the possible themes i change this deck into. Please tell and give advice on whatever cards needed which those combos. The only decks i can really make though are spellcaster, fiend, dragon, warrior, and monarch control. So in that range which deck should I turn this into.

Monsters (26)

Theastalos the Firestorm Monarch

Mobius the Frost Monarch

Zaborg the Thunder Monarch

Slate Warrior

Sasuke Samurai

Pitch-Black Warwolf

Mystic Swordsman lv2

Mystic Swordsman lv4

Mystic Swordsman lv6

Blade Knight

Zombyra the Dark x3

Goblin Attack Force x2

Gemini Elf x2

Luster Dragon x3

Amphibian Beast

Summoned Skull

Opticlops

Sabersarus

Blue Eyes White Dragon

Spell (12)

Pot of Avarice

Lightning Vortex x2

Mystical Space Typhoon

Heavy Storm

Swords of Revealing Light

Monster Reborn

Premature Bariul

Brain Control

Hammer Shot

Dark Factory of Mass Production

Banner of Courage

Traps (7)

Sakuretsu Armor x3

Magic Cylinder

Torrential Tribute

Bottomless Trap Hole

Rope of Life

Ultimate Offerings

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1 ANSWERS


  1. You've got some really good cards in your deck, but when mixed all together they are not really playable. The majority of your deck is dedicated to normal monster beatdown, so I'll post a playabel deck for you to base your deck off if you wich.

    Monsters: 19

    3 Frostausurus

    3 Gene Warped Werwolf

    3 Mad Dog of Darkness

    2 Fusilier Dragon, the Dual-Mode Beast

    3 Luster Dragon

    2 Insect Knight

    3 Archfiend Soldier

    Spells: 13

    2 Non-Spellcasting Area

    2 Dark Factory of Mass Production

    1 Heavy Storm

    1 Mystical Space Typhoon

    1 Premature Burial

    1 Monster Reborn

    1 Swords of Revealing Light

    1 Smashing Ground

    2 Enemy Controller

    1 Lightning Vortex



    Traps - 8

    3 Justi-Break

    3 Skill Drain

    1 Torrential Tribute

    1 Mirror Force

    The deck is fairly self-explanatory and very powerful. The main win condition of this deck is to activate skill drain within the first or second turn. Once you've stopped all effects and summoned anything with 1900 ATK or more you've set up a fairly good win condition.

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