Question:

How's my Beginnier's deck?

by  |  earlier

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Um.. yah kinda new, so please be nice.

Monsters:

3x Command Knight

1x Exiled Force

1x GrandMaster of the Six Samurai

1x The Six Samurai - Irou

1x The Six Samurai - Zanji

1x The Six Samurai - Yaichi

2x Gearfried the Iron Knight

1x Gearfried the Swordmaster

1x D.D. Warrior Lady

2x Marauding Captain

1x Ninja Grandmaster Sasuke

1x Mystic Swordsman Lv2

1x Mystic Swordsman LV4

1x Mystic Swordsman LV6

1x Freed the Matchless General

1x Obnoxious Celtic Guarding

Spells:

1x Mystical Space Typhoon

1x Gaia Power

1x Lighting Blade

1x Brian Control

1x Monster Reborn

1x Shield Crush

1x Lightning Vortex

1x The A. Force

1x The Warrior Returning Alive

1x RareGold Armor

1x Release Restraint

1x Heavy Storm

1x Inferno Tempest

2x Reinforcement of the Army

Traps:

2x Sakuretsu Armor

1x Waboku

2x Dust Tornado

1x Royal Decree

1x Draining Shield

1x Metal Detector

1x Counter Counter

planning to get 1 more Marauding Captain, 2 Exiled Force, and 2 Ninja Grandmaster Sasuke.

20 monster, 15 spells, and 9 traps.

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4 ANSWERS


  1. 8/10 good warrior deck

    i suggest getting some high defence monsters just in case your backed in


  2. I'll be nice to you and give ya a few lessons about using a Six Samurai deck...

    Lesson01-

    when using a "Six Samurai" deck the focus must be around them otherwise it's doomed to fail.

    Lesson02-

    the size of a deck can come into play with any deck, so don't make it to big or you'll have less chance of drawing the card you need...but if you have cards to help you out with the drawing of your deck than it's okay to have it a little big.

    --------------------------------------...

    Okay...I'll give you a recipe for a powerfull Six Samurai deck. The deck is completly based around the Six Samurai's....

    MONSTERS:21

    x1 Grandmaster of the Six Samurai

    x1 Great Shogun Shein

    x1 Enshei, Shein's Cancellor

    x2 Freed the Matchless General

    x2 The Six Samurai-Zanji

    x2 The Six Samurai-Nisashi

    x2 The Six Samurai-Kamon

    x2 The Six Samurai-Irou

    x2 The Six Samurai-Yariza

    x2 The Six Samurai-Yaichi

    x2 Shein's Footsoilder

    x2 Marauding Captain

    SPELLS:14

    x2 Legandary Ebon Steed

    x2 Shein's Castle of Mist

    x2 The A.Forces

    x2 The Warrior Returning Alive

    x2 Reinforcements of the Army

    x2 Magical Mallet

    x1 Monster Reborn

    x1 Mystical Space Typhoon

    TRAPS:7

    x1 Mirror Force

    x1 Wall of Revealing Light

    x1 Swiftstrike Armor

    x2 Swift Samurai Storm!

    x2 Breakthrough!

    Using Swiftstrike Armor, each turn you draw a Six Samurai monster you can special summon automatically--now combine that with FREED's special ability to choose to draw a monster and there you go, great combo dude.......

    This should be done when you have a bunch of six samurai monsters on the feild...using Swift Samurai Storm! and combining Breakthrough!...first use a Six Samurai monster to destroy one of your opponent's monsters-then Swift Samurai Storm! will give all others a 300atk point boost-then activate Breakthrough! immediatly now all Six Samurai's can attack your opponent directly....

    GOOD LUCK...AND HAPPY DUELING BRO!!!

  3. g*y what is this bakugan

  4. Nice. 9/10. Try to also get a Great Shogun Shien ( complements the Six Samurai ), get the other three Samurai, and increase the number of cards you have of each Samurai to at least two each. The Trap Card Backs To The Wall will also increase strengthen this deck.Then your deck will be very, very good and worthy of a 10/10.

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