Assuming I already have an education in game design and I've had experience in either 3Dmax or Maya or both, what else would it take to become a 3D modeler for a video game company and how much would they get paid? What does a 3D modeler actually do, do they just model specific characters or objects or do they have to rig, animate, and add textures to the models as well? Or do other people in the team handle that? Links to any reference sites would be appreciated.
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