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I'm in a game of chess. I have Check mate. The game won't end.?

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  1. Check mate means gameover.


  2. yes, the game ends....

  3. check mate IS the end of the game, are you sure you have check mate?

  4. Please see my personal web page: http://www.chesmayne.info

    Check and Checkmate.   +CH and ++CM: chess is a war game and the whole point of the exercise is to capture or kill the King.    However, regicide is not permitted in the game of King's.   It is a fundamental law of chess that the King can never be captured (* in Chesmayne the ‘asterisk’ symbol is used to indicate capture), whenever a direct attack is made upon him by your opponent.   The King must be warned of this danger, immediately!   ‘Shah’ is Persian for ‘ruler’ or ‘King’, and ‘mat’ is Persian for ‘helpless’ or ‘defeated’.   Over the centuries Shah-mat has become checkmate.   Up to the beginning of the 20th century it was mandatory to announce check.   Up to the 19th century it was mandatory to announce +CH to the QU or ‘gardez’ when the Queen was attacked.   In the past, if the King and another piece were simultaneously attacked, it was the norm to announce this fact by saying check to both pieces.   At one time an unannounced check could be ignored!  

    When the King is directly attacked.   The game is lost unless the King can be moved out of check, or another piece can be placed between the King and the attacking piece, or the attacking piece can be captured.    The act of attacking one’s opponent’s King.  When +CH takes place, a player usually will call out “check” to h/er opponent so that s/he is aware of the threat.   An attack on the King.   In games between inexperienced players it is usual to announce “+CH” to your opponent when attacking h/er KI.     If you play in adult tournaments you will find that your opponents will probably not do this, expecting you to see for yourself if you are in check.   The act of attacking the opponent’s King.    When check takes place, a player usually calls out “check” so the opponent is aware of the threat.    The opponent must get out of check on the next move, either by moving the KI, capturing the attacking piece, or moving another piece between the KI and the attacking piece.  

    See main text (Major Pieces).   An attack on the KI-GE-RE etc.   A player cannot castle when in +CH.   ++ or ++CM: the game ends when the KI-GE-RE etc cannot get out of +CH.   The enemy King cannot be captured.   He can only be ‘attacked’ (he can be threatened by capture on the next move).   This occurs when an enemy piece threatens the square in which the King resides.   When the KI is attacked by an enemy piece, then one says that the King is ‘in check’.   The player whose King is in +CH must parry the +CH with the next move.    If the +CH cannot be parried then the King is ++CM and the player who has checkmated the enemy King wins the contest.  Claiming a +CH which does not in fact exist or a non-existent ++CM is of no consequence.   A piece blocking a +CH to the :A-KI can itself give +CH to the :B-KI.   +CH can be parried by moving the King to a square which is not threatened by an enemy piece, by capturing the piece which is checking the King, by placing one of your own pieces on one of the squares lying between the King and the attacking piece.   This is not possible if the +CH comes from a Knight, VC, CN or, in the case of a +DO [double check].  

    I hope that the above is helpful.

    Yours sincerely,

    Chesmayne.

  5. Technically, buddy, you have to wait for acknowledgement of the checkmate.  In a santioned event the timer allows you to win without your opponent crowning the board.  

    (The losing player places his king on that piece's side...with the crown of the king touching the board.  That player can even have the king's body parallel to the board's sides, with the head toward the opposition's kingdom - - - the other side of the board.   Pretend that he is saying to the victorious king:  "I offer you my head".)

  6. Check mate ends the game, the computer is a sore looser.

  7. Did you deliver checkmate with a discovered check?  I have definitely noticed that Yahoo chess has a bug when this happens.  The last time this happened to me, I was playing Black.  There were other pieces on the board, but the relevant ones were White: Pawns at a2 and b2, King at b1  Black: Queen at f5 Rook at d3.  I played Rd1, which is checkmate.  White is in check from both the Black Queen and Rook, can't capture them both in only one turn, and has no flight square which doesn't leave him in check from one piece or the other.  Yet Yahoo didn't recognize the mate.  White's clock continued to run, but he obviously couldn't play because there are no legal moves.

    I don't know what to do about this, except to complain to Yahoo.  It shouldn't be that hard to build a chess interface that knows when one side has been checkmated.

  8. Checkmate means that the king is in check (about to be attacked) and cannot move to a safe square.  You need to make sure your opponent's king does not have any opportunities to move to a safe square nor be able to use another piece to block one of the lines of check - and the square it's on must also be in the line of check.

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