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I dont understand cricket HELP?

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How do you score cricket . i need your help

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  1. It's a great game.

    It's a game that sad people who like football do not understand. There are several websites which explain the game.

    The more you watch it the more you'll understand. This sport is by far a better one than soccer.


  2. To score a run, a striker must run to the opposite end of the pitch, while his non-striking partner runs to his end. To register a run, both runners must touch the ground behind the crease with either their bats or their bodies (the batsmen carry their bats as they run). If the striker hits the ball well enough, the batsmen may double back to score two or more runs. However, no rule requires the batsman to run upon striking the ball. The decision to attempt a run is ideally made by the batsman who has the better view of the ball's position, and this is communicated by calling: "yes", "no" and "wait" are often heard. The batsmen swap ends every time an odd number of runs are scored.

    If a fielder knocks the bails off the stumps with the ball while no part of the batsman is grounded behind the popping crease, the batsman nearer the broken wicket is run out. The batsman may ground the bat, provided he or she is holding it.

    f the ball reaches the boundary, then runs are automatically scored: six if the ball goes over the boundary without touching the ground, four if it touched the ground. These are scored instead of any runs the batsmen may have already run (unless they have run more, which is unlikely), and they return to the ends at which they started.

  3. You have two sides, one out in the field and one in. Each man that's in the side that's in goes out, and when he's out he comes in and the next man goes in until he's out. When they are all out, the side that's out comes in and the side that's been in goes out and tries to get those coming in, out. Sometimes you get men still in and not out.

    When a man goes out to go in, the men who are out try to get him out, and when he is out he goes in and the next man in goes out and goes in. There are two men called umpires who stay out all the time and they decide when the men who are in are out. When both sides have been in and all the men have been out, and both sides have been out twice after all the men have been in, including those who are not out, that is the end of the game.

  4. no girly mits for catching, no free walks when u are hit with a ball..

    i think thats about it

  5. Nobody understands cricket, they just pretend to, like the Emperor's New Clothes story.

  6. You aren't alone.  This will help:

    http://www.cs.purdue.edu/homes/hosking/c...

  7. It's too complicated for someone new to the game but pay attention to what's happening on the field and what the commentator is commenting. After watching a couple of matches, I'm sure you will understand the scoring in cricket. I have read most of the responses and they are excellent but one may digest all that technical aspects only after being fairly familiar with the game so my advice is that you watch the game and pay particular attention to the commentator and you will know the scoring even before you know it. Trust me.

  8. Scoring runs in cricket

    In cricket, to score a run, a striker must hit the ball and run to the opposite end of the pitch, while his non-striking partner runs to his end. Both runners must touch the ground behind the popping crease with either his bat or his body to register a run. If the striker hits the ball well enough, the batsmen may double back to score two or more runs. At times, four or more runs may be scored off a single ball in this fashion. This is known as running between wickets. However, if a fielder knocks the bails off the stumps with the ball while no batsman is grounded behind the nearest popping crease; the nearest batsman is run-out.

    The batsmen will elect to run only when they believe they have a good chance of scoring runs without getting out in this fashion. If the striker hits the ball to a nearby fielder, the batsmen may simply choose not to run.

    If the batsman hits the ball such that the fielders fail to stop it reaching the boundary of the field, four runs are credited to him immediately, irrespective of the number of times he ran between the wickets. If the ball flies directly over the boundary without touching the ground inside the field, then the batsman scores six runs instead of four.

    Runs are credited to a batsman if he hits the ball with his bat, or with a gloved hand holding the bat. Runs may also be accrued directly to the team's score through extras and penalty runs.

    Other than the cases of an LBW and bowled, a batsman cannot be penalised for failing to hit the ball. Runs scored by the batsman off the bat, or the gloved hand holding the bat. These runs are recorded to the batsman's personal tally.

    Scoring off extras

    No ball

    If a batsman hits a ball which is called a no ball by an umpire, runs scored off it are credited to the batsman just like any other shot. However he cannot be out caught, bowled, stumped, LBW or hit-wicket to a no-ball. One extra run is directly credited to the team.

    Leg bye

    If the batsman attempts to hit the ball, but the ball instead strikes the body of the batsman, the batsman may scamper off for a run if he deems it is possible. Run outs are the only possible dismissal applicable in this case. Runs accrued in such a case are credited to the team.

    Bye

    If the batsman attempts to hit the ball, but fails to hit the ball, the batsman may scamper off for a run if the ball is at a considerable distance from an opposing player, enabling him to reach the other end. As in the case of a leg bye, only a run out may be possible in this case. If the batsman leaves the ball by not offering a shot (he keeps his bat up in the air), no runs are recorded. The batsman has to return back to the batting end. These runs are credited to the team, not the batsman.

    Wide

    In the case of a wide, one run is automatically added to the batting team's total. The batsman might try and score additional runs – byes if possible. A batsman can be run-out and stumped if a wide is called.

    Mixed scenarios

    In the case of a wide, in the event of the wicket keeper and fielders being unable to prevent the ball from going to the boundary, four additional "wides" are added to the team's score, making a total of five.

    Penalty runs

    In the event of the fielder catching the ball with a helmet or clothing, 5 runs are awarded to the batting side. If the ball strikes a fielder's helmet lying vacant on the field, a similar penalty is imposed.

    Overthrows

    In the event of the ball not being collected by a fielder in the centre, having been thrown in from the outfield, the batsmen may continue to run. Such runs are called overthrows. They usually occur when a fielder aims unsuccessfully at the stumps in an attempt to run out a batsman, although sometimes they are due to handling errors by the fielder receiving the ball.

    One short

    To register a run, a batsman must touch the region beyond the popping creases either with his bat or body. If he touches the part before or on the popping crease and turns back for an additional run, the umpire calls out one-short and that particular run is struck out from the records.

  9. I will try to explain test cricket in simpler ways...

    Two teams A and B.

    Each team will bat two times so there are 4 innings.

    Assume Team A decides to bat first so team B will have to bowl first.

    Team A will send two batsman to bat and Team B has all 11 players in field to bowl at those batsmans and prevent them from making runs. So now both batsman from team A will start to accumulate runs. When a batsman gets out, another one will go in. Since, we have 11 player in each side, 10 batsman out means end of innings. Lets say team A scored 210 runs.

    Now Team B goes into bat and Team A to bowl. Team B will again start to accumulate runs until 10 batsman are out. Lets say team B scored 230 runs. Hence, team B leads by 20 runs in 1st innings.

    Now, for second innings Team A will go to bat again and will start making runs until they lose 10 batsman. Lets say, team A in 2nd innings scored 250 runs. Now, since team B had 20 runs lead from 1st innings, the target for team B to score to win the match will be 231.

    Now, team B will start to bat and chase down that 231 run target. If team B are able to make all 231 runs without losing all 10 wickets then team B wins the match, otherwise if team A makes all 10 batsman out from team B before they score those 231 runs then team A wins the match.

    Now, last thing... Test matches are played for 5 days. So, if team B is not able to make all 231 runs within 5 days of play and has not lost all 10 wickets means that the match is DRAW.

    phew... that was hard....

    i hope now u will understand a bit of test cricket.

  10. I wouldn't bother if I was you, very dull game.

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