I'm trying to get it to a playable level. It has won against other decks, but not enough for me to be happy with it. I know it can be a lot better. Here's the deck:
// Lands
4 Urza's Power Plant
10 Forest
3 The Tabernacle at Pendrell Vale
4 Urza's Tower
4 Cloudpost
4 Urza's Mine
4 Vesuva
4 Strip Mine
4 Stalking Stones
4 Maze of Ith
4 Dark Depths
// Spells
3 Reap and Sow
4 Crop Rotation
4 Crucible of Worlds
The main thing I need help with is the spells, although I will take any advice I can get. The Crucible is staying no matter what, but other than that, my spells aren't very good at all. I'm looking for more/better land-grab than I have, and it has to be able to find any kind of land. I also need to take out some Forests, I had Blue in the deck for awhile, so I just replaced it all with Forests. And please mention any cards that let me play more land per turn.
Thank you.
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