Question:

If you were a pokemon gym leader what pokemon would you use.?

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This is one of my favorite questions to ask because the answers are always so varied. Please be sure to list moveset and general theme of your team. Only questions that follow this guideline will be considered for best answer.

For my gym leader team check this link.

http://answers.yahoo.com/question/index;_ylt=Aq5dDma9gO25qsEkIAEq6bvsy6IX;_ylv=3?qid=20080824165640AAA671v

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6 ANSWERS


  1. Once I started working on a Ice/Hail Team. At first, I thought it was more of a novelty team to use, since I used very "weak" Pokémon, but then, it wasn't that bad after all. A little luck hax here and there were great, especially. Still, my ice team evolved very much since its beginnings, and now its even harder to take down.

    ♦ Abomasnow (Yeti) @Focus Sash

    • Protect

    • Leech Seed

    • Earthquake

    • Blizzard

    Since Abomasnow is my lead, it does great with Focus Sash. Protect is there for scouting choice item users or something that looks fishy. Leech Seed is obviously there for the pseudo-hazing and Earthquake provides great type coverage along with the 100% accurate-STABed Blizzard.

    ♦ Mamoswine (Snoinker) @Lum Berry

    Ability: Snow Cloak

    • Stealth Rock

    • Blizzard

    • Ice Shard

    • Earthquake

    Stealth Rock is a very handy move. Not suitable for a Mamoswine, but Mamoswine does force out a lot of switches, so there's were I typlically use it. Blizzard is only for those physical walls with low special defense. Skarmory gets 2KOed with the right EVs, which I provided. Hippowdon, Donphan and Gliscor get heavilly beaten when they try to switch-in. Ice Shard is for Dragonite, Garchomp, Salamence and other weakened Pokés. A Mamoswine's Earthquake is one of the most powerful in the game. Second to Rhyperior's and tied with Garchomp's, so that move is a must on the moveset.

    ♦ Dewgong (Frostbite) @Chople Berry

    Ability: Thick Fat

    • Disable

    • Encore

    • Perish Song

    • Aqua Jet

    This Dewgong is supposed to be my physical and special wall (mostly special). Since my team is a Hail-based team, it has a great weakness to fire attacks. A special mention goes to Typhlosion, who has a STABed Eruption that is usually coupled with a Choice Scarf. I've lost to him one time, but with Dewgong, that is no longer the problem. Dewgong has Thick Fat, so he comes in easly on him. Then, Aqua Jet weakens Typlosion's Eruptions which is the priority on this set. Chople Berry just gives him life insurance so that he can Encore a Fighting attack (if that happens, I'll switch-in Froslass), or just survive your typical Close Combat to which I'll take advantage and Aqua Jet. Perish Song is meant for the pseudo-hazing since my team does have Spikers.

    ♦ Froslass (Arctica) @Life Orb

    • Taunt

    • Spikes

    • Shadow Ball

    • Blizzard

    Froslass has much potential with this set. The idea is to get a Blissey in, in which I will Taunt. Blissey, having nothing to do, switches out and I set up Spikes. Froslass is weak without Life Orb, so it had to be included in this set. Shadow Ball and Blizzard both get STAB and Life Orb powers its offense power even more.

    ♦ Walrein (Icebreaker) @Leftovers

    Ability: Icy Body

    • Protect

    • Roar

    • Toxic/ Surf

    • Blizzard

    Walrein, in the past, had Cloyster to set up Toxic Spikes. Toxic Spikes worked well with Protect, Icy Body and Hail, but Cloyster's awful HP kept it from being on my team. The purpose of this set is to shuffle Toxic/Toxic Spikes as well as heal Walrein. Its my physical wall on this team, so it can shuffle really well. However, I'm currently switching back and forth from Toxic to Surf, seeing which one proves more useful. Toxic is my first choice though. Blizzard just gets STAB. I also just use one Leftovers, so I don't see why your typical "Stallrein" is bad on this team.

    ♦ Weavile (Icee) @Life Orb

    • Taunt

    • Pursuit

    • Brick Break

    • Ice Punch

    Taunt nullifies Skarmory's purpose, as well as Blissey's so I thought it can do well on Weavile. Since most Ghosts and slower Psychics switch out when Weavile comes in, Pursuit tells them otherwise. Brick Break had to be included for the fear of Heatran, Blissey, Lucario, etc. Ice Punch gets STAB, but has rather weak base power, so Life Orb is a must on a Jolly Weavile.

    So if I had a chance to become a gym leader online, I would choose an Ice team that has support from Hail. :-)


  2. i`d use dragons and be the last gym leader and my badge would be the

    fang badge

    team: garchomp lv48

    dragon rush,earthquake,thunder and ice fang. item yache berry

    dragonite lv50

    wing attk,hyper beam.thunderbolt,dragon claw

    kingdra lv46

    surf,twister,dragon dance,hydro pump

    altaria lv42

    dragon dance,dragonbreath,take down,sing

    salamence lv45

    dragon claw,fly,crunch,zen head butt. item sitrus berry

    remember the gym leader pokemon dont have to be on the lv they evolve on

  3. Well it seems everyone has a team of six here are my preferred pokemon. My gym would actually be dual themed in that I have two preferred types, bear in mind I haven't gotten the chance to play through any of the third or fourth gen games (Ruby, Saphire, emerald, fire red, leaf green, diamon, pearl).

    So my gym badge would be the Burning Ice badge (Fire and Ice types FTW!!!). it would look like a partially melted ice cube with flames growing out of the ice cube.

    My team would consist of all out offensive attacks here it goes

    Charizard - Fire Blast - it's a very powerful fire attack

                    Fire Wheel - prevents enemy from attacking 2-5 turns while burning them

                     Heat Wave - It can cause burn to enemies

                     Fire Fang - Can cause possible burns and flinching

    Moltres - Sunny Day - To give me a fire boost for 2-5 turns

                  Roost - to restore half of it's max hp without wasting an item

                  fire blast - to cause burning

                  Heat Wave - possible burning of enemies

    Entei - Lava Plume - cause burning

               Fire Blast - massive fire damage

               Swagger - Confuse enemies while raising my attack

               Calm Mind - Boosts several stats at once

    Lapras - Ice Beam - possibly freeze my opponents

               - Brine - Power doubles if enemy HP is less than half

               - Sheer Cold - can cause fainting

               - safe guard - prevent status ailments

    Articuno - Roost - restores half of max hp

                 - sheer cold - can cause fainting

                 - blizzard - possibility of freezing opponent

                 - Hail - it hits every turn without my input

    Glaceon - Ice Fang - May cause enemy to flinch

                 - Mirror Coat - Counters SPC ATT at 2x the power

                 - Hail - it hits enemy every turn

                 - Blizzard - again may cause enemies to freeze

    My strategy would to always alternate between fire and ice such as starting off with Charizard then switching to Glaceon, then Entei, so on and so forth, but it would also rely on an as needed basis. all my moveset I pulled from the list of moves each of those pokemon can learn from serebii.

  4. I would use any legendary Pokemons, Then i would be the Legendary Gym Leader :D

    I dont play pokemon anymore

  5. Your team is a very good normal-type team, but what bugs me is that the best answer and the answers that other people gave you were irrelevant to your question.

    I don't think a Gym Leader would actually be fighting against the Elite Four. Also, the person that got the best answer gave good reasons for his Pokemon choices, but they were all different types, as opposed to the gym leaders following a single-type Pokemon.

    I cannot, however, give a very good team, as I wouldn't know which movesets would be right or which Pokemon to choose.

  6. I'd probably use fighting type. Fighting got really good in Diamond/Pearl with the special attack/physical attack split.

    Heracross - scarfcross

    Breloom - lol Spore

    Machamp - no guard + dynamic punch. mad dizzies

    Lucario - vaccum wave is cool

    Gallade - just for variety

    Poliwrath - subpunch

    maybe i'd do something cool and give Poliwrath Rain dance and swap someone out for Toxicroak so i can abuse dry skin. Or maybe I'd throw in a Dusknoir for kicks.

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