Question:

Im white and its my move. help! http://i164.photobucket.com/albums/...

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chess help

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  1. lol, of of the best every questions, isuggest you move that pawn before it gets killed


  2. sacrifice your white pawn in the front and see if the other guy gets you back. good luck buddy! :)

  3. No place is safe.

    You can't castle kingside.  Queenside is going to explode. You are advanced in the center and black can break it if you stay in the center.  Wow, real bad for being materially even.

    Off hand I suggest Nc3  and Ke2 to connect rooks and R(either) to g1.

    Oh, the king's not safe, but it is the least bad of three horrible options.

    Check for tactics though.

  4. TURN 1

    The pawn closest to queen is dead let it die. capture the pawn nearest to the bishop with your pawn (for no strategical reason just a way to waste a turn).

    BLACK TURN 1

    Now there are 4 possibilities

    1. they capture that recently moved pawn with their bishop,

    2. they capture the pawn ahead of your queen by capturing with their pawn

    3. They use their queen to put your king in check.

    4.  Anything else is completely nonthreatening or can be dealt with easy in a trade off to your advantage.

    Your turn 2

    This is purely a counter to your opponents move you will not be putting your opponent in check or anything.

    for option #1 move your knight next to rook to threaten the black bishop. For option #2 capture pawn w/ pawn. For option #3 your bishop goes forward right.

    IF they use option #4 or from now on you are on your own

    Note: good luck and remember I'm not a grand master in chess so something could go wrong. this is just a word of advice. And for dakmor WHAT are you talking about 4 forward and it's safe for a while. sure it will die eventually but it will take a piece down with it.

  5. Nh4. (Or, if you're using the algebraic notation, it would be NR4.) If you don't know chess notation, that means to move your knight on the wall so that it's threatening the rook. The rook will be left with nowhere to go; if it stays there, capture with the knight; if it moves one space, capture with the queen, two spaces, the pawn; three, the queen or pawn; four, knight; five, rook. No matter what, you win his rook.

    If you didn't use your queen to do the capture, be sure to defend the frontmost pawn, or else he can capture it and put pressure on your queen, which you don't want.

  6. Pick the board up......

    and slam against the wall

    LOL

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