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Is RAM and Memory the same thing?

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Is RAM and Memory the same thing? If its different please tell me what is different.

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  1. RAM is a type of volatile memory ie data stored onthe memory modules is lost whenever the pc is turned off /restarted it is where your programs are loaded to from the hard disk the latter being a type of volaile memory ie files/data remain there when pc is turned off.

    types of RAM include SRAM,DRAM,SDRAM etc

      


  2. RAM is a type of memory (used for short term storage of things the computer is working on).

    There are also various other kinds of memory (such as flash memory and so on).

  3. ROM is Read only memory. RAM is Random Access memory

  4. RAM (Random Access Memory) is one flavour of memory. There are others such as read only memory, static memory etc.

  5. ram is a type of memory.  it stands for random access memory.

    ram is chipset memory, the computer can access it instantly, unlike the hard drive which takes a split second to respond.

  6. Yes.  "RAM" is usually used to refer to the physical chip with your computer, and "memory" to refer to how that chip is used for running programs.  But the are the same thing.  RAM stands for "randon access memory", however people usually just shorten it to "memory".

    There are other types of "memory", but usually when a person is speaking of "memory", they are referring to the RAM memory.

  7. Yes..RAM is random access memory. It is generally referred to as "memory".

    The space on the harddisk is also called memory at times. But it is mostly referred to Ram

  8. ram is a type of memory,it means random access memory and is wiped clean when you restart you pc.

  9. RAM is a type of memory storage device;

    RAM is short for Random Access Memory, and comes from hardware components wired into or attached to the motherboard, the main circuit board of your computer. RAM is used to run certain basic programs and functions that your computer needs to operate correctly, and functions only while the computer is receiving power. Programs you're using are written in RAM temporarily while the computer is processing them. Think of RAM as a playing field, a large open area where your programs function. Each program takes up a certain amount of space; the field can accommodate one or several different programs at one time, but its capacity is limited. When you shut down a program, it disappears from RAM and (ideally) the space it occupied can be reused. Sometimes some operating systems, including Microsoft Windows, won't relinquish the RAM space even when a program is closed. However, because stuff in the RAM is retained only while the computer is powered up, turning it off will always clear the RAM.

    ROM is an acronym for Read Only Memory, a type of unchangeable memory residing in chips on your motherboard. ROM contains the bare minimum of instructions needed to start your computer. Because it's used for critical functions, it can't be removed short of ripping it out of the motherboard; adding to it is just as difficult. Think of it as analogous to municipal utilities, such as gas and electricity. If you want a different configuration, you'll have to "move on" to a different motherboard or computer. Incidentally, the term "ROM" is also used, not entirely correctly, when referring to some kinds of storage media that can't be modified, such as CD-ROMs.

    The term "storage capacity" is most often used to describe disk drives, which tend to be permanent, though many forms of storage media are removable: the various types of floppy disks, high-capacity Zip disks, CD-ROMs, and tape cartridges, to name the most common types. To extend the real-estate analogy used previously, your storage memory -- also known as secondary storage -- can be thought of as a series of warehouses, some of them mobile, where you can store programs. Programs come in various sizes, from a few KB on up to several hundred MB. A particular storage "warehouse," such as a disk drive, has a finite amount of space in which to store programs. Depending upon its capacity, any given storage warehouse might be packed tight, or it might contain one tiny program stuck off in a corner. If one particular "warehouse" gets full, you can always construct or bring in another.

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