Question:

Magic the Gathering- Is red and blue a good combo deck for a starter?

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I am a begginer looking for a good deck.

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  1. I've been out of the MTG hobby for a while (got out around Visions...I think), but from my experience red & blue can be a tough combo to start out with.  If you want to mix two colors, I think either red & black (for a death/destruction deck) or blue/white (for a permission/protection deck) would be good choices.

    Again, since I've been away for a while, I'm not sure if the themes have changed, and what new cards are out there.

    Good luck & have fun.  It's a good game, but can be a money sink as you start building advance decks.


  2. Red/Green and Red/Black are the best begginer colors.

    but i would only use one color to start i have a pure green deck and im currently undefeated with it.

    but red/black is a way good start deck.b/c red burns and black destroys creatures while making your opponet discard wich can also burn if you have the right cards.

    but green/red can have advantages like first strike wich means if your opponet blocks with a creature then there creature will be destroyed if your creature has higer strength then that creatures tuffness.

    anyways go with black/red to start then move on to a more advanced deck later.

    though my first deck was expert level and i still did well with it.

    and it was a triple color deck.

  3. Hehehehehe. I would say no. I've made some pretty funny Red/Blue decks (An Arcane deck and one revolving around Izzet Guildmage), but they are rather difficult to proportion properly (you commonly get beaten to smithereens if things aren't perfect). If you can find some big nasty beasty as a goal, the two colors work nicely to stall until you can get him out. However, I would advise a different color combination until you get the hang of the game.

    Try playing a deck of each color first. If money is a problem, you can always try Apprentice to check out the decks or simply print off copies of the cards and use proxies (card protectors are necesary for the second advisement). If you're still learning the game, I would suggest red or green because they don't usually beat around the bush. They're usually straight forward. Keep in mind, playing with a multicolor deck is quite different than playing with a monocolor deck.

    Good luck ^.^

  4. Red and blue are opposing colors.  Except for Ravnica and Apocalypse, most red cards hate blue cards and vice versa.  If you really want to go with 2 colors, go:

    White/Blue-tied with White/Green as easiest to learn.

    White/Green-See above

    Green/Red-Pretty easy but not as much as above.

    Red/Black-A little tougher to learn

    Blue/Black-Hardest to master

    But since you are a beginner, you should stick with monocolored decks.

    Green and White are the easiest followed by Red.  Then Blue and Black are the toughest to learn.  Blue because it's all about timing and Black because you have to be willing to sacrifice things for the greater cause.  Life, creatures, cards, etc.  Newer players are afraid to do that.  I know, I was when I started.  Remember, the only life that matters is the last one.

    But 2 color decks have the hardest time since the manabase is tough to learn.  How many lands of each color do you want to put in there.  You will run into problems where you have too much of one color and not enough of the other to play things.  That's why monocolored decks are more efficient.  Each land you draw is the right color.

  5. my advice to you is, don't use a combo deck when you're a beginner. You may tend to lose the enjoyment after a while, as you're only beginning to grasp the interactions and dynamics among the cards.

    Combo decks work by triggering a win-condition from a group of cards (the combo) that subvert the usual method of winning (chipping away at the life total thru creatures, etc.).

    Frustration sets in when you keep losing, because honestly, no matter how experienced you are, combo decks die when you don't get the pieces together. And when you win, you might not get that warm feeling after a match well-fought.

    Try starting with a creature-based deck. From there, you can learn the normal method of combat, as well as learn the usual strategies of playing; strategies that you might not come across in a combo deck because you are only concentrating on setting your win-con off...

    as to colors, try learning the characteristics; "the personalities" of each of the five colors, and try out just one that seems fun to you.

    welcome to magic. ^^

  6. Multicoloured decks are frequently difficult to learn, especially for a begginer (I've played since 2000, but my favorite deck is pure Red).  Opposing colours just makes that harder.  For a starter, you should either run a pure colour deck (I'll get into detail later), or a complementary colour deck.  

    If you go mono-coloured, you will find this order of increasing difficulty:

    Green - Creatures.  I'm not sure how else to describe what Green does.  They purely stomp other things to win.  Pretty easy to learn.

    White - White is fairly defensive.  You don't need to learn much to be okay at playing a defensive game (At least, for a starter)

    Red - Red is a very aggressive colour type.  In order to become good with Red, you must be able to strike hard and fast, and take little concern over your own life.

    Black - Destruction, destruction, destruction.  Black is all about blowing stuff and killing them in exchange for something you have.  Black's lack of a strong creature base hurts beginners.  

    Blue - Blue is a spell based colour, so you'll need to be able to handle a small creature set.  This can be hard for beginners.  

    Multicoloured decks also have a similar style.  The easiest dual coloured decks are Green/White (Which have a good strong creature base and protective spells), or Blue/White (Which combine survival and defensive strategies with blue's ability to cancel spells).  Hardest are the opposing colours (IE Red/White, Green/Black).  If you want to do that, Blue/Green is the best, as the Oddessey block cards have strong Madness and Threshold combos for the two colours.

  7. I wouldn't say so..it's quite a tough combo to handle. I'd say the best and most simple would green-red or mono-green. Start with either of those so you can get a feel of how the game flows. Always remember to keep things simple and solid. Like you should know what you want your deck to do and with what cards you want to do it with. Then once you've more or less mastered the game, you can move on to other colors. Always play with a deck and color you feel good with not just because the deck/color is good. Having fun is what counts most. Hope this helped!

  8. Red and Blue is a particularly tough combo. Partly because they're opposites, so the cards won't complement each other. And also, Blue is a "control" color. It involves holding cards until exactly the right moment, and then playing them for a maximum and complicated effect, which varies based on what deck you're playing against.

    I'd recommend a Red/Green. Creatures are easy to play: get them out and start attacking. And the Red burn features are pretty straightforward.

    Another good combo would be Green/White. Green for the creatures, White to protect the creatures.

    Black and Blue are the two hardest colors for beginners.

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