Question:

Magic the Gathering: Suspend question?

by  |  earlier

0 LIKES UnLike

Example: I play "arc blade", when the counters are gone and it comes into play, I use "twincast" to create another arc blade. Later, I tap a "gelectrode" for 1 damage, then arc blade happens again, so I untap gelectrode, then tap it again.

What exactly counts as me "playing the spell"? If I try to copy it with a card like "twincast", do I do it when I first play arc blade, or do I have to wait until it comes back into play when the time counters are gone? When can suspend spells be countered? Does it count as the spell being played every time it comes into the game (in arc blade's example)?

 Tags:

   Report

3 ANSWERS


  1. Suspending a card removes it from the game. It doesn't count as playing a spell. When the last time counter is removed the spell comes into play, is played w/o paying its cost, and goes on the stack. Suspend spells can only be countered when it goes on the stack.

    ***New Keyword Ability: Suspend***

    Suspend is an ability that essentially lets you spend time instead of mana to play spells. The suspend cost and number of time counters will vary from card to card.

    Corpulent Corpse

    {5}{B}

    Creature -- Zombie

    3/3

    Fear

    Suspend 5--{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

    The official rules for the suspend ability are as follows(from the Time Spiral FAQ):

    502.59. Suspend

    502.59a Suspend is a keyword that represents three abilities. The first is a static ability that functions while the card with suspend is in a player's hand. The second and third are triggered abilities that function in the removed-from-the-game zone. "Suspend N--[cost]" means "If you could play this card from your hand, you may pay [cost] and remove it from the game with N time counters on it. This is a special action that doesn't use the stack," and "At the beginning of your upkeep, if this card is suspended, remove a time counter from it," and "When the last time counter is removed from this card, if it's removed from the game, play it without paying its mana cost if able. If you can't, it remains removed from the game. If you play it this way and it's a creature, it gains haste until you lose control of it."

    502.59b A card is "suspended" if it's in the removed-from-the-game zone, has suspend, and has a time counter on it.

    502.59c Playing a spell as an effect of its suspend ability follows the rules for paying alternative costs in rules 409.1b and 409.1f-h.

    * The phrase "if you could play this card from your hand" checks only for timing restrictions and permissions. This includes both what's inherent in the card's type (for example, if the card with suspend is a creature, it must be your main phase and the stack must be empty) and what's imposed by other abilities, such as flash or Meddling Mage's ability. Whether you could actually follow all steps in playing the card is irrelevant. If the card is impossible to play due to a lack of legal targets or an unpayable mana cost, for example, it may still be removed from the game with suspend.

    * Removing a card from the game with its suspend ability is not playing that card. This action doesn't use the stack and can't be responded to.

    * If a spell with suspend has targets, the targets are chosen when the spell is played, not when it's removed from the game.

    * If the first triggered ability of suspend is countered, no time counter is removed. The ability will trigger again during its owner's next upkeep.

    * When the last time counter is removed from a suspended card, the second triggered ability of suspend will trigger. It doesn't matter why the time counter was removed or whose effect removed it. (The _Time Spiral_ reminder text is misleading on this point.)

    * If the second triggered ability of suspend is countered, the card can't be played. It remains in the removed-from-the-game zone without any time counters on it for the rest of the game, and it's no longer considered suspended.

    * If the second triggered ability of suspend resolves, the card's owner must play the spell if possible, even if that player doesn't want to. Normal timing considerations for the spell are ignored (for example, if the suspended card is a creature and this ability resolves during your upkeep, you’re able to play the card), but other play restrictions are not ignored.

    * If the second triggered ability of suspend resolves and the suspended card can't be played due to a lack of legal targets or a play restriction, for example, it remains in the removed-from-the-game zone without any time counters on it for the rest of the game, and it's no longer considered suspended.

    * As the second triggered ability of suspend resolves, if playing the suspended card involves an additional cost, the card's owner must pay that cost if able. If he or she can't, the card remains removed from the game. If the additional cost includes mana, the situation is more complex. If the player has enough mana in his or her mana pool to pay the cost, that player must do so. If the player can't possibly pay the cost, the card remains removed from the game. However, if the player has the means to produce enough mana to pay the cost, then he or she has a choice: The player may play the spell, produce mana, and pay the cost. Or the player may choose to play no mana abilities, thus making the card impossible to play because the additional mana can't be paid.

    * A creature played via suspend comes into play with haste. It still has haste after the first turn it's in play as long as the same player controls it. As soon as another player takes control of it, it loses haste.


  2. suspended cards are not spells. copying any spell does not 'play' the spell a second time it simply puts another on the stack. suspended cards can countered when the first come onto the stack. suspended creatures are not affected by summoning sickness (they are considered to have haste and can tap / attack the turn they come into play)

  3. A suspended card is in a game zone called 'removed from the game'. In this zone you will also find any card removed from the game (for example with withered wretch or crib swap).

    A suspended card will be removed from the game with time counters, once you remove the last time counter, you will be able to play the suspended card. Once the card is being played and the spell is on the stack, then you can use twincast to copy it. You can twincast it when you play it for the first time, or every time when arc blade is played from the removed from the game area.

    Suspended spells can be countered as long as they are on the stack (just as normal spells). Remember, spells like arc blade (get suspended again) have the suspend clause as part of the resolution. So if your opponent counters your arc blade, it will not get suspended again and it will go to the graveyard.

    Every time you remove the last time counter from arc blade and place it on the stack counts as playing the spell.

Question Stats

Latest activity: earlier.
This question has 3 answers.

BECOME A GUIDE

Share your knowledge and help people by answering questions.
Unanswered Questions