There is plenty of choice when it comes to first-person shooters in today’s video game market and here is a roundup of the FPS-es of 2011.
The first-person shooter market is more dilute than anything has a right to be, and we here at www.dbuz.com thought it would be a good idea to take a look back at all the games that made this genre so competitive.
Killzone 3
Sony’s premier first-person shooter, the Killzone series got off to a slow start before picking up with the second instalment, which elevated it to a ‘must play’ status. Killzone 3 managed to build on the success of its predecessor and gave a much more complete,
more accessible package.
The game supported everything Sony had to offer; from full stereoscopic 3D support to PlayStation Move compatibility, the game did it all. In fact, when it was demoed at E3 the crowd was asked to wear their 3D glasses, because the demo itself was in 3 Dimensions.
A few trailers later, the game finally hit shelves in the first quarter and sold rather well. The single-player campaign had been improved with plenty of cut-scenes thrown in to add a more cinematic experience and Hollywood heavy-weights Malcolm McDowell
and Ray Winstone were brought in to voice two of the game’s Helghast antagonists.
The game had plenty of jaw dropping moments, including a fight with an enemy ‘mech’ which easily stood at over a 100-foot tall. There were a number of on-rail moments as well, including a few vehicle missions which were a nice change of pace from all the
Killzone standards.
Yet, where the game truly excelled was in its superb multiplayer. Tactical and dependant on teamwork, playing with other people meant working together if they wished to end each match as victors.
There were a number of changes as well, as the restricted feel of the previous game was done away with and more customizability was added in terms of classes, abilities and weapons, which opened up the game to a wider audience by making it all the more accessible.
While the game was not the most complete package, the individual sums of its parts were brilliant even though it did not manage to make a complete whole. However, the game was a marked improvement in from Killzone 2 and only makes everyone more excited as
what can be expected from Killzone 4.
It must be added that the game also managed to finally give gamers a reason to wipe the dust off their PlayStation Move controllers. Those who made the extra investment and got themselves the PlayStation Sharpshooter attachment were able to play the game
in an entirely new way.
It took some getting used to, but when players finally figured out that delicate movements were the way to go, the Sharpshooter just felt natural and pulling off headshots had never been this satisfying. However, at the same time, it was not refined enough
to take online, where Move players were often massacred by the more conventional Dual Shock 3 controller.
All in all, Killzone 3 was one of the better games of the year and for PlayStation 3 users it is one to add to their collection if they have not done so already.
Read on in page 2
Disclaimer: the views and opinions expressed in this article are the writer’s own and do not reflect the editorial policy of Bettor.com
Tags: