Question:

Need some help with yubel?

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I got the deck up and running, it's a bit slow and I can't destroy my terror incarnates fast enough. any suggestions?

Also, Terror incarnate says I can level up to ultimate nightmare when it's removed from the field. Does that include being returned to my hand or deck, or being tributed?

When I use swing of memories on my doom shamen can I normal summon again that turn?

yubel x2

terror incarnate x2

ultimate nightmare

armageddon night x2

exiled force x3

asura priest x2

mystic tomato x2

treeborn

snipe hunter

sangan

doom shamen x2

dark grepher

spirit reaper

dark world dealings x2

a feather of the phoenix

swing of memories x3

card destruction

lightning vortex x2

monster reborn

premature burial

swords

hand destruction

mystical space typhoon

enemy controller

messenger of peace

heavy storm

mirror force

toriental tribute

negate attack

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5 ANSWERS


  1. thats because your deck is sh*t (no offence) just do you know what a yubel deck should/MUST look like

    Monsters - 20

    3x Yubel

    2x Yubel - Terror Incarnate

    1x Yubel - The Ultimate Nightmare

    3x Armegeddon Knight

    2x Doom Shaman

    2x Mystic Tomato

    2x Dark Grepher

    2x Asura Priest

    1x Card Trooper

    2x Van'Dalgyon the Dark Dragon Lord

    Spells - 10

    1x Heavy Storm

    1x Premature Burial

    2x Swing of Memories

    2x Card of Safe Return

    2x Reinforcement of the Army

    1x Card Destruction

    1x Lightning Vortex

    1x Thunder Crash

    1x Monster Reborn

    Traps - 9

    1x Mirror Force

    2x Dark illusion

    2x Dark Bribe

    2x Divine Wrath

    1x Torrential Tribute


  2. Generation Shift and the new CotH Limit Reverse are perfect for calling out Terror Incarnate.

    As far as the Terror Incarnate's rulings go, it cannot special summon The Ultimate Nightmare if recalled to the deck for some odd reason.

    And yes, if you special summon Doom Shaman with Swing of Memories, you can 2nd summon him again that turn as long as you didn't already normal summon or set. He will die and then you can call out Terror Incarnate.

    The best cards to try and aquire for your deck at the moment would probably be:

    - 1 Yubel

    - 1 Cyber Dragon or Evil Hero Infernal Prodigy [Both Supers]

    - 2 Allure of Darkness [Ultra Rare Spell]

    - 2 Foolish Burial [Common Spell]

    - 3 Generation Shift [Common Trap]

    - 3 Limit Reverse [Common Trap]

    The Allures of Darkness are a pain to aquire, but they will definitely speed up the deck. Along with your Arm. Knights and Dark Grepher you should be able to call out Terror Incarnate and Ultimate Nightmare relatively quickly.

  3. Try using cards like Generation Shift or Thunder Crash. Those will both do the job and yes it is also when it's returned to your hand or tributed. It's effect works anytime at all it goes from the field somewhere else.

  4. yes you can, that's why the build works

    -1 feather

    -1 cd

    -1 neggy

    -1 swords

    -1 messenger

    -1 econ

    -1 hand dest

    +2 rota

    +1 yubel

    +3 limit reverse

    +1 level limit area b

  5. Aside from the lovely "Constructive" criticism fronm the last person to comment, i can say, do not play yubel.

    I think on the other hand if you try out a spirit deck, that could work.

    Try adding spring of rebirth and combine with asura priest to gain life points and attack as well.

    Also, use Begone,Knave! To combine with others that do not return to your hand. Bear in mind that this advice is for a spirit deck and my advice for your yubel deck would be to leave it until you get a few better cards. There may be some support conming out for yubel in the new booster coming out soon.

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