Jolteon: Leftovers
Nature: Tmid
Ability: Volt Absorb
Ev: 252 speed, 252 sp atk, 6 hp
Moveset: Thunderbolt, Hidden Power Ice, Substitue, Baton Pass
Blissey: Leftovers
Nature: Calm
Ability: Natural Cure
Ev: 200 hp, 200 defense, 110 sp def
Moveset: Thunder Wave, Softboiled, Seismic Toss, Aroma Therapy
Skarmory: Leftovers
Nature: Impish
Ability: Keen Eye
Ev: 252 Hp, 252 def, 6 speed
Moveset: Spikes, Stealth Rock, Roost, Whirlwind
Slowbro: Leftovers
Nature: Bold
Ability: Own Tempo
Ev: 214 hp, 252 def, 44 sp atk
Moveset: Surf, Ice Beam, Grass Knot, Slack Off
Ninjask: Leftovers
Nature: Adamant
Ability: Speed Boost
Ev: 252 atk, 252 spd, 6 hp
Moveset: X-Scissor, Substitue, Sword Dance, Baton Pass
Marowak: Thick Club
Nature:
Ability:
Ev:
Moveset: Double Edge, Earth Quake, Fire Punch, Rock Slide
Well thats my team ^^, please rate and comment please.
The record for this team is 29 wins - 0 lose so far so its good.
and if you want to use this team I can give you a tip
Strategy: Lead of with Jolteon. If Jolteon can kill the foe or if you are sensing a switch use substitute. If he stays kill it and if switch baton pass it to someone that can take it or pass it to ninjask if you are sensing an earthquake then you get a nice switch with substitute still there and from now on your opponent is in big trouble if it doest have a good first priority move like quick attack, bullet punch, extreme speed and also a force switch like roar or whirlwind.
Because of ninjask ability to raise speed every turn just keep substituting and sword dance if substitute is still there and baton pass it to Marowak and its basically over after baton passing it to him.
The other pokemons that wasnt mentioned are for Physical Walls, Special Walls and for Setting up Spikes and Stealth Rock.
Just learn how to use them and you will be owning to like me ^^, hope you like it.
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