Question:

Please Rate/Fix My Six Samurai Deck?

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Monsters – 20

Grandmaster of the Six Samurai X3

Enishi, Shien’s Chancellor

Great Shogun Shien X2

Cyber Dragon X2

Spirit of the Six Samurai X2

The Six Samurai – Zanji X3

The Six Samurai – Yaichi X2

The Six Samurai – Irou X3

The Six Samurai – Kamon X2

Spells – 15

Six Samurai United X3

Reasoning X3

Reinforcement of the Army X2

The Warrior Returning Alive

Monster Reborn

Brain Control

Mystical Space Typhoon

Heavy Storm

Lightening Vortex

Premature Burial

Traps – 5

Return of the Six Samurai

Torrential Tribute

Mirror Force

Phoenix Wing Wind Blast X2

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4 ANSWERS


  1. - return of the six samurai

    + 1 pwwb

    + 1 arcana force ex-the dark ruler (it was made for six samurai not arcana force,easy to summon here)

    -


  2. thumbs up

  3. Great decK, you should

    +1 Shogun- they are needed at 3s to stop OTK decks

    -1 Kamon- not needed that much these days

    -1 The warrior returning alive- definetly not needed

    - Return of the six sam- not sure about this

    +3 Solemn Judgment or Dark bribe

    Right now its a 8.5/10

    After fixes its a 10/10.

  4. 8.5-1 of the better efforts i've seen of this deck type.

    Theres a card that isn't specifically Six Sam but works well in this type od deck. incidently take the Cyber dragons out. not worth having them in the deck in my opinion. the immortal Bushi. I rate him quite highly in these decks as whoever i've played use's them very effectively. I'd also add the other remaining six sam and have all of them as two, at least for the first round of the duel. The good thing about these decks are they are very good if not in the forst round the second and third as they can side well for every deck available. they have the ability to adapt to MOST situations. Another thing i noticed is if they start with bad hands then it's usually game over for u as six sam decks find it hard to recover. bad hands are easily solved with morphing jar. this obvioulsy conflicts with bushi so if i was u i'd identify what your deck stuggles against. Card advantage? or bad hands?

    hope this has helped

    sam

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