Question:

Please comment on my yugioh deck.... any suggestions?

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monsters

majestic mech okha

breaker the magical warrior

yata-garasu

divine knight ishzark

goldd-wu lord of dark world

black luster soldier envoy of the beggining

chaos soccerer

maximum six

chaos command magician

shining angel

shining angel

d d warior lady

cyber dragon

witch of the black forest

spirit reaper

alien warrior

kycoo the ghost destroyer

reflect bounder

exarion universe

cyber jar

brain jacker

exiled force

elemental hero neos alius

spells

raigeki

change of hearts

monster reborn

deliquent duo

pot of greed

graceful charity

snatch steal

heavy storm

harpies feather duster

dark world lightning

painful choice

swords of revealing light

mystical space typhoon

traps

chaos burst

ring of destruction

torriental tribute

sakuretsu armor

magic cylinder

cursed seal of the forbidden spell

bottomless trap hole

ceasefire

call of the haunted

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5 ANSWERS


  1. The problem with your deck is that you have taken a bunch of very powerful cards, and thrown them all together without thinking about how they work together.

    For example, part of your deck looks like it wants to obliterate all of your opponents monsters with cards like Chaos Command Magician or Buster Blader, but then other cards in there need a strategic lock on the field to be effective, namely Yata-Garasu.

    To have collected such a vast amount of rare and powerful cards I'm sure you play the game a lot. Think back on all your duels and try to remember some fun and effective combos that you have pulled off with your cards working together. Then take out the cards you usually regret having played, or that don't seem to work well with the rest of your deck. Then try adding in some duplicate copies of the cards that work well to keep your deck at 40 cards.

    I'll start you off with some cards you don't need (I assume you are playing in the Traditional Format)

    - Ceasefire

    - Painful Choice

    - Yata-Garasu

    - Cursed Seal of the Forbidden Spell

    - Chaos Burst

    - Swords of Revealing Light

    -Spirit Reaper

    -Witch of the Black Forrest

    -Dark World Lightning

    +2 Magic Jammers

    +2 Seven Tools of the Bandit

    Those suggestions are only a start, but with practice and time I'm sure you can work this deck into a bunch of cards that work like a team instead of a bunch of loners.


  2. Firstly, as others have pointed out, a lot of the cards are not tourney-legal, these being:

    Cyber Jar

    Breaker the Magical Warrior

    Yata-Garasu

    Black Luster Soldier - Envoy of the Beginning

    Chaos Sorcerer

    Witch of the Black Forest

    Raigeki

    Change of Heart

    Delinquent Duo

    Pot of Greed

    Graceful Charity

    Snatch Steal

    Harpie's Feather Duster

    Painful Choice

    Ring Of Destruction

    Call of the Haunted

    Because  about 1/3 of your deck is forbidden, these are the cards I would reshape your deck with a silent swordsman theme::

    Monsters (19)

    3x Shining Angel

    3x Marauding Captain

    3x Silent Swordsman LV3

    3x Silent Swordsman LV5

    2x Silent Swordsman LV7

    1x Hoshingen

    1x D.D. Warrior Lady

    1x Marshmallon

    1x Ninja Grandmaster Sasuke

    1x Zaborg the Thunder Monarch

    Spells (15)

    3x Luminous Spark

    2x Reinforcements of the Army

    2x Level Up!!

    2x Level Modulation

    2x The A-Forces

    1x Monster Reborn

    1x Heavy Storm

    1x Mystical Space Typhoon

    1x Gold Sarcophagus

    Traps (8)

    3x Sakeretsu Armor

    1x Mirror Force

    1x Torrential Tribute

    1x Rising Energy

    1x Trap Dustshoot

    1x Hero Ring

    Although the amount of spells seems high for a Silent Swordsman deck, most of these are played when he is off the feild anyway.

  3. You have decent cards, but i suggest working on not just using powerful monsters and trap cards, but use cards to make combo attacks , thus increasing the power and strength of your deck. I have many decks, but my favorite deck, i use mnay combos, and SETS of cards. if you can collect and entire set, then you can get outstanding results in duels. i always use this technique, and i swear, that i have never lost to anyone before... i would enter in tournaments , but there are none where i am. SO, back to your deck, you have very nice trap cards, and i realized that some of your magic/ speel cards are currently useless to your deck. you have nice monsters, but a few are restricted from tournaments.::::

                                  black luster soldier envoy of the beggining

    witch of the balck forest

    change of hearts.

    hope this helps!

    btw: i would be ready to give you my sacred beast cards for your black luster envoy of the beggining b/c i have choas emp. dragon envoy of the end!!!! oh well, its not possible...lol... would you please include in your additional info in what booster pack or deck box did u find the black luster envoy of the beggining

  4. 3 Caius

    1 Raiza

    1 Mobius

    1 Thestalos

    2 Cyber dragons

    3 dd Survivors

    2 dd Scout Planes

    1 dd Warrior Lady

    1 Snipe hunter

    1 Grand Mole

    2 Cyber Valleys

    1 Marshmallon

    1 Spirit reaper

    1 Morfhing Jar

    3 Dimensional fissure

    2 Reinforcment of the army

    1 Mystical Space Typhoon

    1 Heavy storm

    1 Nobleman

    2 Allure of darkness

    1 Lighting Vortrex

    1 Brain control

    2 Macro cosmos

    2 Solemn Judgment

    1 Bottomless

    1 Mirror Force

    1 Torrential Tribute

  5. uhm alot of these cards cant be used in real tournaments unless rules have been cahnged and i recomend using old trap and magic cards even thought not as powerful an new ones they work alot better when it comes down to it would you rather stop 1 powerfull monster destroying you monster while another can attack it or would you rather have your monsters defense raised to stop both? it doesnt matter the cards its how you use them and just cause thier shiny doesnt make them god like

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