Question:

Plz help me fix my deck ?

by  |  earlier

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this is my deck

magics:

creature swap

polymerization

megamorph

o- oversoul

lightning vortex

black pendant

red medicine

remove trap

heavy storm

pot of greed

reload

tribute to the doom

swords of revealing light

brain control

traps

feather wind

light of intervention

sakuretsu armor x2

cemetary bomb x2

jar of greed

magic cylinder x2

negate attack

monsters

elemental hero avian x3

elemental hero clayman x3

elemental hero sparkman x2

elemental hero neos

magician of faith

gemini elf

stone dragon

king pyron

sangan x2

labyrinth wall

dark blade x2

elemental hero burstinatrix x2

gearfried the iron knight x2

elemental hero rampart blaster

kuriboh

warrior dai grepher

hade-hane

enraged muka muka

terrorking salmon

neo bug

opticlops

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3 ANSWERS


  1. agreed with killaftw also only allowed 1 magic cylinder


  2. well you need a solid theme...try to add more elemental heros along with H.E.R.O + HERO Flash....and all the elemental hero fusions you can get and you are only allowed 1 sangan and pot of greed is banned

  3. first of all i have noticed you have pot of greed in this deck which is against tourney rules but if you playing for fun then forget that.

    well.......

    you need a theme, you have mostly gone for an e-hero deck, so lets start with that,

    take out monsters that dont go with that theme such as gemini elf ect. and put in more monsters that do, your spells are alright actually except for maybe remove trap, that can very easily be replaced with mystical space typhoon, add more polymerizations along with more e-hero fusions and it will do better in play, but if you dont want to go down an e-hero route then build a deck that contains a theme, i personally run and e-hero deck and another deck thats neo-spacian, they still need tweaking but i kinda know where im going with it,

    so yea..... to sum up

    1. go with a certain theme

    2. remove spells and traps that you really dont need (feather wind isnt that great, neither is remove trap and reload)

    and last off is 3. which is lower the number of cards in your deck to around 40-50 cards, it will run faster and smoother!

    good luck with it!

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