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Question about 2d animation?

by Guest64126  |  earlier

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i am planning to be a 2d animator.which is the basic course for that?what you think about flash?

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  1. If you want to be a 2D animator, you need a strong grasp of anatomy, perspective, composition, etc. In short, you need to know how to draw well. So take as many figure drawing or drawing classes as you can. When it comes to choosing an animation program, research the curriculum and choose one that teaches film making, writing and animation principles over just software. It's the mastering of these fundamental principals which make you a good animator, and are carried over to any medium; software becomes obsolete quickly. Flash has become popular in the industry because it's cheap, and "tweening," it does helps create animation faster than traditional frame by frame animation. However, "tweened" animation often looks cheap and stiff, and unrealistic.

    Some of the better commercial 2D animation programs such as Digicel Flipbook, Toon Boom, TVPaint, TAB, and PAP, have Student or Express versions that are fairly inexpensive. However, you might be disappointed by how crippled these stripped down programs are compared to their more expensive Pro versions. But if you look hard enough you should be able to find them cracked online (rapidshare, bittorrent). There are some free alternatives.

    If you're doing old school drawn on paper frame by frame stuff or stop-motion or 2D, I'd suggest MonkeyJam. It's free.

    http://www.giantscreamingrobotmonkeys.co...

    If you're on a Mac, use Pencil(there's PC and Linux versions as well).

    http://www.les-stooges.org/pascal/pencil...

    If you want to do Flash animation like the stuff on Newgrounds.com, either break down and buy Adobe Flash or you can try Creatoon or Synfig, which are free. They're not Flash, but they also do vector based symbol oriented

    animation.

    http://www.creatoon.com/index.php

    http://www.synfig.org/

    Here are some online resources about the basic principles of animation.

    http://www.idleworm.com/how/index.shtml

    http://www.awn.com/tooninstitute/lessonp...

    http://www.animationarchive.org/2006/05/...

    http://www.animationarchive.org/2006/05/...

    http://www.karmatoons.com/drawing/1a.htm

    http://www.animationarena.com/principles...

    http://w ww.animationmeat.com/notes/notes.html

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