Question:

Rate My Battery OTK?

by  |  earlier

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OTK = one turn kill

Hey. alot of people will probably have a simmilar deck list to this but i was wondering what you think!

Monsters: (BM= Battery men)

3x BM AA

3x BM D

3xBM Micro- Cell

1x BM C

2x BM Charger

2x The Calculator

1x BM industrial strength

1x Super-Electromagnetic Voltech Dragon

1x Cyber Dragon

1x Mirage Dragon

3x Disciple of the forbidden Spell

Spells:

2xInferno Reckless summon

2 x Battery Charger

3 x short circuit

2 x quick charger

1 x lightning Vortex

1x heart Of Clear WAter

1 x Swords of Revealing light

1x Heavy storm

1 x fissure

1x Nobleman of crossout

1 x Monster Reborn

Traps:

1x Gravity Bind

2 x Portable battery pavk

1x Sakuretsu Armor

2x Draining shield

2 x seven tools of the bandit

Stratagie:

Get 3 battery men out, prefferably batteryman AA, through inferno recless summon and Short Circuit to blow away and Attack with 9000 ATK from 3 Battery men AA.

7 tools in there for stuff that will stop either effect from hapening

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3 ANSWERS


  1. try to 3xBM Micro- Cell then, 1x Gravity Bind then, 2x BM Charger,

    2x The Calculator,

    1x BM industrial strength, and that should do it...i think...oooo cookie


  2. Not bad, but I'm not seeing the Strategy with the Disciples or Draining Shields.

    Heart of Clear Water is nice tech to attach to Batteryman D, but it looks a bit slow.

    8/10.

    Monsters: 20

    2 Batteryman Industrial Strength

    1 Guardian of Order

    2 Cyber Dragon

    3 Batteryman Charger

    2 Blue Thunder T-45

    1 Snipe Hunter

    3 Batteryman Micro-Cell

    3 Batteryman AA

    2 Batteryman D

    1 The Calculator

    Spells: 15

    2 Battery Charger

    2 Quick Charger

    3 Short Circuit

    2 Inferno Reckless Summon

    3 Hand Destruction

    1 Heavy Storm

    1 Mystical Space Typhoon

    1 Monster Reborn

    Traps: 6

    3 Portable Battery Pack

    2 Limit Reverse

    1 Torrential Tribute

    Total: 41 cards

  3. I don't get the Disciples...I'd take them out and use Thunder Dragons + Hand Destructions for draw strength as well as thinning your deck, that, and when Industrial Strength is out you can use the Thunder Dragons to wreak havoc on your opponent's cards. Take out the Quick Chargers and put in some Limit Reverses and another Battery Charger, since you can better attain an Inferno Reckless with those than how you plan it. I'd take out the Draining Shields and use Dimension Prisons to remove the creature. Invest in some Destruction Jammers to negate the effect of a card that includes "destroy a monster" and destroy it. Either that, or put a Prime Material Dragon into your deck, it works for me.

    Otherwise, I give your deck a 3.5 to a 4 if I probably play tested it. Good luck.
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