Question:

Rate/fix my tournament deck- Gadgets?

by  |  earlier

0 LIKES UnLike

Monsters:18

2 Green Gadget

2 Red Gadget

2 Yellow Gadget

2 Kycoo the Ghost Destroyer

3 Fossil Dyna P.

1 D.D. Warrior Lady

1 NS Grand Mole

1 Sangan

1 Snipe Hunter

2 Des Lacooda

1 Boot Up Soldier - Dread Dynamo

Spells: 13

1 Lightning Vortex

1 Limiter Removal

3 Shrink

3 Shield Crush

1 Heavy Storm

1 Pot of Avarice

1 Mystical Space Typhoon

2 Book of Moon

Traps: 11

3 Sakuretsu Armor

3 Mask of Restrict

1 Mirror Force

3 Solemn Judgment

This is my 7 Gadget Deck... 6 Gadgets out of 42 cards- 7 Gadget.

 Tags:

   Report

4 ANSWERS


  1. As far as a Gadget goes this could be way better. There is way to much to change bit by bit so I'll just send you a new decklist. Try to make your deck based on this build.

    Monsters - 16

    2x Green Gadget

    2x Red Gadget

    2x Yellow Gadget

    3x Fossil Dyna Pachycephalo  

    2x Banisher of the Radiance

    2x Kycoo the Ghost Destroyer

    1x D.D. Crow

    1x Neo-Spacian Grand Mole

    1x Snipe Hunter



    Spells - 13

    3x Shrink

    2x Book of Moon

    3x Enemy Controller

    1x Lightning Vortex

    1x Hammer Shot

    1x Smashing Ground

    1x Fissure

    1x Mystical Space Typhoon



    Traps - 13

    3x Royal Oppression

    3x Bottomless Trap Hole

    3x Solemn Judgment

    2x Dimensional Prison

    1x Torrential Tribute

    1x Mirror Force

    This is pretty much your everyday Gadget Oppression Build. It has the strong attacking line-up as well as more than enough cards to protect your gadgets. From your opponents monsters and from your opponents card effects.


  2. 20 monsters

    3 foilsilo dyna

    2 vanity's fiend

    2 kycoo

    2 banisher

    2 drillroid

    6 gadgets

    1 grand mole

    1 spirit reaper

    1 snipe hunter

    13 spells

    3 shrink

    2 book of moon

    2 shield crush

    2 emeny controller

    1 lightning vortex

    1 m s t

    1 heavy

    1 mon reborn

    9 traps

    3 solemn judgment

    3 bottomless

    1 trap dustshoot

    1 mirror

    1 torrential

  3. -2 lacooda ****** with your gadgets too much*

    -1 dread dynamo *trashy and not necessary*

    -1 removal *you DON'T want your gadgets to get killed*

    -3 shield crush *sideboard tech! you'll be red-faced with dead draws in deep tourney play!*

    -1 pot of avarice *see:des lacooda*

    -3 sak *trashy, and they're Primmat targets*

    -3 restrict *GBs are waaay too prevalent to have something this dead chilling on the field*

    +1 smashing *clears the field*

    +1 fissure *same*

    +1 soul taker *same*

    +3 royal oppression *because this is the only deck that DOESN'T rely on specialing*

    +2 enemy controller *anti-everything*

    +3 dimension prison *anti-everything, ESPECIALLY Primat*

    for your sideboard:

    2 restrict *anti-monarch*

    2 shield crush *anti-monarch, gb, etc*

    2 jiu-ju *anti-everything, esp. gb*

    2 ehren *anti-everything, esp. gb*

    3 my body as a shield *extra solemns*

    2 deck lockdown *anti gb, side out a set of gadgets for these*

    2 prohibition *anti-gb*

    Good Luck in future matches!

    EDIT: Well, when I'm not working or fed-up with the overabundance of n00bs on this site, I am one of the most respected answerers on this site, but in any caser, what part of my fixes do you have a problem with? In all Ghost Honesty, your preliminary build looks like someone who want to build an anti-monarch deck, not a gadget deck, and is looking for speed in all the wrong places.

    *Not very, Soul Taker is harder to get than CCV

  4. gadgets need 3 of each, an ultimate offering, double summons and lots of destruction toclear the feild for the kill

Question Stats

Latest activity: earlier.
This question has 4 answers.

BECOME A GUIDE

Share your knowledge and help people by answering questions.