Question:

Rate my yugioh deck -no theme10/10?

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Can it enter a tournament (local)

MONSTERS(24)

Armed dragon lvl 3

Armed dragon lv5

Twin headed behemoth

Blue eyes white dragon

Red eyes black dragon

2x masked dragon

Luster dragon

Luster dragon #2

Gladiator beast andal

Hydrogeddon

Mystic swordsman lv4

Total defense shogun

Black luster soldier

Raging flame sprite

Gagagigo

Dungeon worm

Jerry beans man

Skilled dark magician

The six samurai zanji

X-head cannon

Dark blade

Summoned skull

Gilford the legend

SPELLS(12)

Stamping destruction

Mystical space typhoon

Rain of mercy

Hammer shot

Black luster ritual

Fissure

Mist body

Riryoku

Heavy storm

Goblin thief

Dian keto the cure master

Poison of the old man

TRAPS(5)

Dragons rage

Negate attack

Magical arm shield

Sakuretsu armour

Energy drain

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4 ANSWERS


  1. mirror force is always a good trap to have but if you play to where you have to sacrifice monsters to summon higher level ones then you are screwed to fix that get high attack four star ones like Gemini elf or vorse raider. obnoxious celtic garden would be good to

    i'd fix it somewhat like i said if you go to tournaments the do use sacrifice and you need at least forty cards

    but playing without sacrifice i give an 6 with sacrifice 3


  2. take out red eyes and you should put in some solar flare dragons. Theere good. i would geive it about 8 because  you have too many sacrifice monsters

  3. Ah......I see that your deck already has a theme , jus that it needed a bit organize. Basically your deck contain a dragon theme deck.

    Remove all cards that are not dragon and replace it with more copies of dragon you already had like Luster Dragon.

    Include 2 more blue eyes white dragon and put 2 or 3 troop dragon and1 or 2 red eyes black chick. Now the real fun began, instead of rain mercy and Black luster ritual, put 2 polymerizaton.

    Put Five headed dragon and blue eyes ultimate dragon in your extra deck(or fusion deck)

    For traps, if you like it, keep it , but honestly energy drain wwould be better replaced by draining shield or magical cylinder. If you have alot of cash , add Mirror force. Include more copy of sakuretsu armour.

  4. umm i have to say, if your going to enter a local tournament, umm you'll need a theme to your deck, this is how i suggest you make your deck:

    Alright, first of all, make a theme to the deck, i have figured out that decks without themes in it,( having random good/strong cards) dont get very far. regular beatdown decks, dont get very far also. you need a theme that suits you, and cards that help each other. also, you want to keep up with the metagame. making decks that can withstand meta decks. meta decks, are the top decks of this yugioh generation, including: Dark Armed Dragon, Six Samurai, Lightsworn, Gladiator Beast, etc......

    ok, now that you've found a theme to your deck. limit it to only 40 cards, or in between 40-45 cards.

    why is this, because the less cards in your deck, you have a higher probability of drawing a good card, that you may need, or want. 23 monsters, and 17 magic/trap would work very well. or 22-18.

    ok now when choosing cards:

    monster cards:

    you want 4 star monsters or lower, and very few tribute monsters. and you're going to want to choose cards that have good affects, that help along with your deck.

    jinzo is a great tribute monster to have, if you have very few trap cards. and your level 4 or lower monsters, you will want them to have good effect as well, such as fairy lily injections. or D.D warrior/ warrior lady.

    Spells/magic:

    when choosing your spells/magic cards, you're going to want cards that help out your monsters, and also help keep the enemy away,

    such as: is you have monsters that are level 3 or lower, and are very consistent in your deck, you will want to have Level Limit- Area B.

    Trap cards:

    same goes with trap cards, you want to keep your enemy away from your lifepoints, and help out your monsters!

    such as: mirror force,

    now you also want trap cards that will enable your opponent to summon such as: trap hole, Bottomless traphole, acid traphole

    and you want cards stopping opponents cards!

    to defeat trap cards, you can use Royal Decree. but only use it if you have few traps ion your deck.

    to defeat 1 trap or magic card, dark bribe is a great card, the only side effect is that, in lets your opponent draw an extra card.

    one of the strongest trap cards to me would be: Solemn Judgment! it can stop the summon of a monster, the activation of a trap card, and the activation of a spell card.

    also DO NOT PLAY ANY CARDS THAT ARE BANNED.

    you can look up the banned/limited card list online, and make sure you try not to use any of them if you are going to play in official games, and tournaments. if you do,m you will be automatically disqualified.

    now that you have all this information, you will can create a deck, with a theme consisting of 40-45 cards, and win a tournament.

    or you can also just make a meta deck to be even better!

    some cards you need to put in:

    Mirror force

    Monster reborn

    premature burial

    torrential tribute

    Cyber dragons

    bottomless trapholes

    brain control

    i hope this really helps!

    good luck!

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