Steven Stamkos of the Tampa Bay Lightning is on the cover of NHL 12, Valve like the HD in the Wii U
It is that time of the year again, when developers decide to announce which players will be on the covers of their respective videogames. Electronic Arts has one of the most extensive line-up in sports titles and it seems to be kicking things off with the
reveal of who gamers will see on the cover of NHL 12.
Slating their latest foray onto the ice for sometime around September, the publisher revealed that Steven Stamkos, the centre for the Tampa Bay Lightning, would be on the cover of the hotly anticipated title.
What makes the move interesting is that NHL 12’s closest competitor was expected to come from the 2K series, or NHL 2K12. However, the game’s developer announced that they would not be releasing an NHL game for the rest of the year.
Much like what EA have done in the FIFA series, NHL 12 will have an entirely new Physical Impact engine. While it may have different implications for FIFA, what it will do for the NHL game is much more impressive.
Known as a contact sport, the improved physicality of the players on the ice should add an entirely new dimension to the game when it comes to the bone crunching tackles and checks the sport is so famous for.
Stamos himself is just 21 years of age and is surely still at the age where video games make up a part of his life. So for him, it has to be a huge achievement, one he can brag just as much about as scoring 40 goals in the recently concluded NHL season.
Moving on from one piece of good news, for Tampa Bay Lightning fans at least, to another, it seems that Valve are finally looking forward to developing games for a Nintendo gaming device.
According to Gabe Newell, the co-founder and President of the game giant that is the Valve Corporation, the Wii U was more in line with what Valve sees as a platform that they have a preference for. Apparently the High Definition capabilities are what seem
to have attracted Valve.
Gabe explained, "Wii U seems to be a lot more powerful than the previous generation," "It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability
model... Now it's a lot easier to look at Wii U and have it fit within that framework."
The Nintendo Wii did not have a single Valve developed game and it seems that with a developer like Valve interested in developing games for the Wii U, the console might just begin to appeal to broader gaming audience.
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