Question:

Strategy for a yugioh deck?

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can someone make me a deck that evolves around a awesome strategy that doesnt cost a ton

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  1. Me personally i prefer remove from play decks just go buy 3 Emperor of Darkness Structure Decks and you'll have a pretty nice set up of cards but doesnt hurt to have some other new / old school cards one of my favorite oldschool cards def has to be skull lair.


  2. Bottom Line: GO WITH PLANT SWARM!!

    Basically all commons.

    I honestly can't remember what's in a plant deck at the moment but it's exactly what you should get. A decklist shouldn't be too hard to find.

    -cheers

  3. Gadgets are a good strategy deck and the only costly card is Fossil Dyna, but he can be easily pulled as i have had 2 of them already.

    If you make a World Lock deck, a better and more stable alternative to Lotus/Treeborn is Bazoo the Soul-Eater/D.D. Scout Plane. It gives you more options, believe me. I ran it for a while.

    Macro Monarchs are cheap and good for strategy, especially with a good side deck.

    One more thing, don't depend on others to make decks for you as everyone has a difgferent play style and could make a certain deck not work for you as well as it should.

  4. u can go with world lock where u keep skipping your opponents turns

    the only kinda costy cards are the world and arma knight

    3 archana force the worlds(i shouldnt need to tell u what to do with him)

    3 samsara lotus(comes back in the end phase then is sent to the grave for world make sure u only bring 2 back tho 1 if u have frog)

    3 arma knights(dump lotus or d hero dasher if u decide to use him)

    1 treeborn frog(same as lotus exept i think frog is standby phase not shure)

    3 athena (when u sommon world and u get tails and u dont have reversal of fate use effect to send world to grave the special summon world back and toss coin again also tribue a different fairy like the fool or empress to bring him from the grave if hes there)

    3 arcana force the empress(bring world out easy if its heads)

    3 arcana force the fool (this is optonal but he really helps u can set it and it wont be destroyed so u can tribute him for athena or the world if there in your hand remember tho if your opponent attacks him and hes flipped the coin toss doesent work u ca also swap 1 for marshmallon or spirit reaper but spiirit reaper doesent work with athena's special summoning effect)

    1 jinzo(optonal so when u get world out then attack they cant mirror force u or somethin)

    ?sky scourge invincil(optonal again dunno how many u will need but if u tribute the fool or any other light fairy monster all spells are negated so with him and jinzo your opponeents facedown spell and traps cards are useless he can also negate traps but u need feinds for that so im ot going ito that and if u do have him and jinzo and they flip marshmallon when u attack your gonna have to tribute invincil with world so u can kill it)

    2 exiled force(destroy a pesky monster)

    2 mystic tomato(get rma or lotus use arma as first choice the dump lotus with it)

    2 d hero dasher(optional special summoon world when u draw if dasher is in grave)

    monster total27-29 with optional without optional 25

    spells

    2 folish burial send lotus frog or world lotus or frog if u dont have athena in your hand or on the feild or a monster reborn in your hand for world)

    1 monster reborn(bring world,jinzo or a tribute card out)

    1 heavy storm(pretty obvious this one destroy all spell and traps to lotus and frog come back and your opponent cant kill your world wiith a trap)

    1 giant trunde(same as heavy storm)

    1 mst(destrroy a spel or trap yours for lotus or your opponent for gravity bind or somethin else)

    3 different dimension capsule(optional add a card to your hand in 3 turnsdepending on sutuation im not going into detail on this one cos it wil be a long one)

    3 lightning vortex(clear the feild of pesky marshmallon and spirit reaper)

    1 nobleman of crossout(get rid of face down monsters like marshmalon)

    1 smashing ground(clear an opponents monster)

    1 fisure(destroy monster)

    ? drak eruption (optional wouldnt run more than 2 add arma or lotus to hand)

    total spells 16-17 with optionals 12 withot optionals

    traps

    3 reversal of fate(change worlds coin toss if it wwas tails if heads summo  fool or magicion and just activate no matter what the coin toss was make shure u only set 1 at a time)

    1 dust tornado (destroy a mesenger of peace or something)

    1 mirror force(self explanitory)

    3 sakaretsu armor(self explanitory make shure u only set 1 unless your going to get pummeled by alot of monsters then u can set more u can also sswap 1 for a magic cylender if u want)

    total traps 8

    total 51-54 if u add optionals 45 if u dont add optional

    i gave u options and told u what to do with them

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