If I put forth 'field,' 'token,' and 'rule,' what meanings and understandings do you attach to those terms?
I'm aiming at discovering (or, if needs be, inventing) a common vocabulary that would allow comparative analyses of games as diverse as chess and Acquire, or go and Sorry! To that end, I seek the pre-existing understandings of those terms.
Note: I am NOT interested in mathematical 'game theory.' That discipline, while it holds some interest for me, is WAY out of touch with games as I understand them. Minimaxes, Playfair squares, the 'group theory' gimmickry lately attached, etc. are all well and good--but they don't explain 'playful' worth a d**n.
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