Question:

What is a good deck list to make?

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i have cyber dragons and a couple more cybers

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  1. Alright, first of all, make a theme to the deck, i have figured out that decks without themes in it,( having random good/strong cards) dont get very far. regular beatdown decks, dont get very far also. you need a theme that suits you, and cards that help each other. also, you want to keep up with the metagame. making decks that can withstand meta decks. meta decks, are the top decks of this yugioh generation, including: Dark Armed Dragon, Six Samurai, Lightsworn, Gladiator Beast, etc......

    ok, now that you've found a theme to your deck. limit it to only 40 cards, or in between 40-45 cards.

    why is this, because the less cards in your deck, you have a higher probability of drawing a good card, that you may need, or want. 23 monsters, and 17 magic/trap would work very well. or 22-18.

    ok now when choosing cards:

    monster cards:

    you want 4 star monsters or lower, and very few tribute monsters. and you're going to want to choose cards that have good affects, that help along with your deck.

    jinzo is a great tribute monster to have, if you have very few trap cards. and your level 4 or lower monsters, you will want them to have good effect as well, such as fairy lily injections. or D.D warrior/ warrior lady.

    Spells/magic:

    when choosing your spells/magic cards, you're going to want cards that help out your monsters, and also help keep the enemy away,

    such as: is you have monsters that are level 3 or lower, and are very consistent in your deck, you will want to have Level Limit- Area B.

    Trap cards:

    same goes with trap cards, you want to keep your enemy away from your lifepoints, and help out your monsters!

    such as: mirror force,

    now you also want trap cards that will enable your opponent to summon such as: trap hole, Bottomless traphole, acid traphole

    and you want cards stopping opponents cards!

    to defeat trap cards, you can use Royal Decree. but only use it if you have few traps ion your deck.

    to defeat 1 trap or magic card, dark bribe is a great card, the only side effect is that, in lets your opponent draw an extra card.

    one of the strongest trap cards to me would be: Solemn Judgment! it can stop the summon of a monster, the activation of a trap card, and the activation of a spell card.

    also DO NOT PLAY ANY CARDS THAT ARE BANNED.

    you can look up the banned/limited card list online, and make sure you try not to use any of them if you are going to play in official games, and tournaments. if you do,m you will be automatically disqualified.

    now that you have all this information, you will can create a deck, with a theme consisting of 40-45 cards,just follow this guideline and you should have a pretty good deck!

    i hope this really helps!

    good luck!


  2. well if u have some cyber dragons and such u may as well run a cyber dragon/machine deck. if that is the case uh this is off the top of my head so try dis

    Monsters: 17

    Cyber Dragon x2

    Reflect Bounder x3

    Dekoichi the Battlechanted Locomotive x3 (Draw)

    Cyber Phoenix x3 (Draw & immunity)

    Shinning Angel x3

    Proto-Cyber Dragon x3

    Traps: 9

    Metal Reflect Slime x3

    Mirror Force

    Threating Roar/Compulsory Evacuation Device x3

    Magic Cylinder

    Torrential Tribute

    Spells: 14

    Future Fusion

    Heavy Storm

    Lightning Vortex

    Limiter Removal

    Metamorphosis (For Metal Reflect Slime For Cyber End Dragon) x2

    Power Bond x3

    Premature Burial

    Monster Reborn

    Overload Fusion

    Swords of Revealing Light

    Mystical Space Typhoon

    Idk basically u draw with cyber phoenix and dekoichi then use shining angels to shorten ur deck. yeah power bond is a huge cost of lps but idk it is good for attack. idk not much i made dis off the top of my head so uh yeah hope it works. Good Luck!!!!

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