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What the h**l is snooker?

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  1. Snooker is played on a rectangular 6' by 12' (about 1.83m by 3.66m) table (often referred to as 'Full Size' as smaller same ratio tables can be used) with six pockets, one at each corner and one in the middle of each long side. At one end of the table (the 'Baulk End' ) is the so-called 'baulk line', which is 29 inches from the baulk end cushion. A semicircle of radius 11½ inches, called the "D", is drawn behind this line, centred on the middle of the line. On the baulk line, looking up the table from the 'baulk end', the yellow ball (2 points) is located where the "D" meets the line on the right, the green ball (3) where the "D " meets the line on the left, and the brown ball (4) in the middle of the line. An easy way to remember these positions is to see the phrase 'God Bless You' with the first letter of each word being the first letter of the three colours. At the exact middle of the table sits the blue ball (5). Further up the table is the pink ball (6), which sits midway between the blue spot and the top cushion, followed by the red balls (1 each), placed in a tightly-packed triangle behind the pink (the apex must be as close as possible to the pink ball without touching it). Finally, the black ball (7) is placed on a spot 12¾ inches from the top cushion.

    A snooker match usually consists of an odd number of frames. The winner of the match is the player who first reaches a number of frames higher than half of the total number of frames. If a match has 19 frames, this means a match will end when one of the players reaches 10 frames.

    At the beginning of each frame the balls are set up by the referee as explained. This will be followed by a "break-off" shot, on which the players take turns. At the break-off, the white cue ball can be placed anywhere inside the "D", although it is common for players to start by placing the ball on the line, between the brown ball and either the green or yellow ball.

    The cue ball is the ball that players must hit with their cue in order to let it hit and possibly pot another ball. The cue ball is always the white ball and hitting another ball with your cue directly is not allowed. The ball "on" is the first ball that, according to the rules of the game, must be hit by the cue ball after the player has struck it. This changes from shot to shot.

    Players take turns in visiting the table. When one player is at the table, the other cannot play. A "break" is a number of points scored by one player in one single visit to the table.

    The game consists of two phases. In the first phase, which begins every new frame or every time a player comes into turn, the balls "on" are all the red balls. A player gets 1 point for a red ball potted. If more than one ball can be potted in a single stroke, the player will receive 1 point for every red. However, the white itself or another colour cannot be potted. Red balls potted will always stay down. If no red ball is potted, the other player comes into play.

    If a red ball is potted, the player currently in play stays at the table and continues with another stroke. This time one of the six colours is the ball "on". When playing a colour, the game's rules state that a player must nominate the ball being played for to the referee, so that the referee knows which ball is the ball "on" and which are not; however this is not necessary on most shots because the choice is obvious. The choice is usually made explicit only if two or more coloured balls are in close proximity or near the same line of sight.

    When a colour is potted, the player will be rewarded the correct number of points (Yellow, 2; Green, 3; Brown, 4; Blue, 5; Pink, 6; Black, 7). The colour is then taken out of the pocket by the referee and placed on its original spot. If that spot is covered by another ball, the ball is placed on the highest available spot. If there is no available spot, it is placed as close to its own spot as possible in a direct line between that spot and the top (black end) cushion, without touching another ball. If there is no room this side of the spot, it will be placed as close to the spot as possible in a straight line towards the bottom cushion, without touching another ball.

    A player cannot pot more than one colour at the same time, or a colour and a red.

    When all reds are gone, the second phase begins. In this phase, all colours have to be potted in the correct order (yellow, then green, then brown, then blue, then pink, then black). They become the ball "on" in that order.

    When a foul is made during a shot, the player will receive no points for the shot. The other player will receive penalty points.

    Common fouls are:

    not hitting the ball "on" with the cue ball

    hitting another ball with the cue

    pocketing a red when "on" a colour, or a colour when "on" a red, or potting a colour when "on" a different colour

    pocketing the cue ball

    making a ball land off the table

    touching a ball with something else than the cue

    playing a "push shot" - a shot where the cue, cue ball and object ball are in simultaneous contact

    playing a jump shot, which is where the cue ball leaves the table and jumps over a ball (even if touching it in the process) before first hitting another ball

    Whereas in other games, such as pool, if the cue ball is touched with the tip of the cue when it is in baulk after being potted then a foul is committed, in snooker if the cue ball is touched with the tip after being potted and in the D, a foul is not committed as long as the referee is satisfied that the player was only positioning the ball, and not playing, or preparing to play, a shot.

    Penalty points are at least 4 points. This can increase depending on the value of the ball "on", and the value of the "foul" ball, whichever is the highest. When more than one foul is made, the penalty is not the added total, but the most highly valued foul.

    The foul of not hitting the ball "on" first is the most common foul. The name of the game originally comes from the verb "snooker" which means to bully, or to put in trouble. Players can put other players in trouble by making sure they can not hit the ball(s) "on" in a direct line from the next shot. This is called a "snooker".

    Since players receive points for fouls by their opponents, snookering your opponent is a possible way to win a frame when potting all the balls on the table would be insufficient for you to win.

    If a foul has been committed by not hitting a ball "on" first, or at all, and the referee judges that the player has not made the best possible effort to hit a ball "on", and neither of the players are in need of snookers to win the frame, then 'foul, and a miss' is called and the other player may request that all balls on the table are returned to their position before the foul, and the opponent play the shot again. (In top class play, this will usually require only the cue ball and a couple of other balls to be moved). When a foul shot has been played, the player who committed the foul may also be asked to go back to the table for another shot if the position is still difficult to play from. It should be noted that this rule does not normally apply to amateur matches.

    The highest break that can be made under normal circumstances is 147. To achieve that, the player must pot all 15 reds, with the black after every red, followed by potting the six remaining colours. This "maximum break" of 147 rarely occurs in match play.

    When a player leaves an opponent snookered on at least one side of all balls "on" after a foul, the other player will receive a free ball. This means any colour can be nominated and played as the ball "on". Points are received for the ball "on" after potting it. If the ball "on" is a red ball, after potting the free ball, a player can nominate and pot a colour as usual.

    This means the highest achievable break is actually 155 points. If an opponent fouls before any balls are potted, and leaves the player a free ball, the player can then nominate a colour and play it as a red ball. Then, black can be nominated as the next colour. This means it is actually possible to score the value of 16 "reds" and blacks, which equals 155 points. This has never been done. The highest break in tournament play is 149, the highest break in professional matchplay is 148. (see also highest snooker break).

    A frame ends when one player gives up or 'concedes' (sometimes done by nodding to the referee, purposely touching another ball with the cue or walking away), when all the balls are off the table, when only the black remains and the difference between the players' scores is more than 7 points, or when a player fouls on the final black, which costs the frame. It is sometimes wrongly assumed that play continues after a foul on the final black if there is then less than seven points in the scores. This is not the case - the player who makes such a foul loses the frame.


  2. I know right... is it common because I have never heard of it.

  3. a fantastic billard game with many stragtic ways to beat your opponent, object of game is to make the most points to win , check out the ipool website to play and youll get your best answer.

  4. pool table game, but uses wider table than original pool. And uses smaller ball and smaller holes. To play this, you must give a better concetration than just play original pool. Because it's harder...

  5. A pool table game.

  6. Dictionary.com

    Educate yourself !

  7. All the other answers are wrong. It is a game of skill played on an English billiards table. There are 21 balls (15 red, 1 black, 1 pink, 1 blue, 1 brown, 1 green and 1 yellow) plus the cue ball (white).

    Each player takes turns to play on a red ball and after each red is potted it stays down and the player chooses which coloured ball to play on. If he pots that, the coloured ball comes back up. After all the reds are potted, the coloured balls are played in turn.

    World champions sometimes manage to clear the board in a single break with maximum points (147). This achieved by potting 15 reds, each one followed by a black; then the six colours in order.

    The game takes considerable skill and makes American pool look like a children's game.

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