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Y need help making a Dark world deck , tell me what Cain of monsters and magic, trap that y need Help?

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Y need help making a Dark world deck , tell me what Cain of monsters and magic, trap that y need Help?

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  1. i have a dark world deck, and its pretty basic:

    brron, mad king

    zure, knight x2

    sillva, warlord x3

    goldd, wu-lord

    beiige, vanguard x2

    gren, tactician x2

    kahkki, guerilla x3

    scarr, scout x2

    renge, gatekeeper x2

    zera the mant

    spells

    a feather of the phoenix (discarding)

    hand destruction (discarding)

    dark world lightning

    black pendant

    final destiny (discard 5 cards to destroy the field)

    zera ritual (discard the monsters)

    tribute to the doomed

    monster reincarnation

    double attack x2

    banner of courage

    mystic plasma zone

    mirage of nightmare ( on opponents turn, draw til u have 4 cards in hand, after you draw discard how many you drew!!! continuous!!!)

    traps

    rivalry of warlords

    forces of darkness x3

    raigeki break

    divine wrath

    phoenix wing wind blast

    mask of weakness

    again, its pretty basic, but that mirage of nightmare is the best card for a deark world deck!!!!!!


  2. Well, Dark World cards focus on one thing only, discard! Since their effects trigger when they are discarded from your hand, however, if they are discarded from your hand as a COST for a card (example: Lightning Vortex) then they are useless, because Dark World cards effects do not activate if they are treated as costs. Here is a good deck to start with.

    Monsters

        * Zure, Knight of Dark World

        * Renge, Gatekeeper of Dark World

        * Kahkki, Guerilla of Dark World

        * Gren, Tactician of Dark World

        * Scarr, Scout of Dark World

        * Beiige, Vanguard of Dark World

        * Broww, Huntsman of Dark World

        * Brron, Mad King of Dark World

        * Sillva, Warlord of Dark World

        * Goldd, Wu-Lord of Dark World

        * Sillva, Warlord of Dark World

        * Reign-Beaux, Overlord of Dark World

        * Morphing Jar

        * Raviel, Lord of Phantasms

        * Great Maju Garzett

        * Goblin King

        * Doom Shaman

        * Dark Necrofear

    Spells

        * Dark World Dealings

        * Gateway to Dark World

        * Dark World Grimoire

        * Dark World Lightning

        * Mystical Space Typhoon

        * Mystic Plasma Zone

        * Dark Designator

        * D.D. Designator

        * The Cheerful Coffin

        * Card of Safe Return

        * Swords of Concealing Light

        * The Puppet Magic of Dark Ruler

        * Card Destruction

    Traps

        * Dark Deal

        * The Forces of Darkness

        * Mirror Force

        * Sakuretsu Armor

        * Fine

        * Negate Attack

    Specific numbers of copies of certain cards in the deck are required, but other than that, this deck will pretty much get you started.

  3. you shouldn't use most of the cards that were posted above, because most of the common dark world stuff are wasteful.  Here's a great way to START off: (remember this is just starting off, it's not a whole deck)

    Monsters:

    3 Goldd

    3 Silva

    1 Morphing Jar

    Spells:

    2 Allure of Darkness

    3 Dark World Dealings

    2 Dark World Lightnings

    1 Gateway to the Dark World

    3 Card of Safe Return

    1 Card Destruction

    1 Monster Reborn

    1 Premature Burial

    1 Heavy Storm

    1 Lightning Vortex

    1 Smashing ground

    Traps:

    1 Mirror Force

    1 Torrential Tribute

    Of course this is just the base of the deck, I recommend using zombies with dark world because it makes you draw cards like crazy when card of safe return is out.  If you want to run zombies with dark world, then use 3 zombie masters, 3 pyramid turtles, 2 ryu kokki, 2 goblin zombies and 3 book of lifes.

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