Question:

Yugioh Deck ,Max Power,Edward + Experts answer Please!!!!!!?

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ok i managed to get 3 holo sanctuary in the sky which are incredibly hard to find along with loads of other FAIRY cards and i need a good fairy decklist also the only good counter traps i have are,pulling the rug x2,divine wrath x3,magic drain x3 and a couple other stuff like trap jammer,magic jammer,cursed seal of the forbidden spell and destruction jammer..

also i cant get any strike of neos secrets but i can get,

ultras,supers,rares ,commons,ultimates

SPAMMERS AND FLAMERS WILL BE REPORTED!!

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  1. I would have to agree with the dude above. Saying that you are unable to get STON secrets, you will not be able to make a powerful counter fairy deck that is worth the trouble of making. However, try this......

    Monsters: 19

    3 Bountiful Artemis

    2 Watapon

    2 Lava Golem

    3 Skelengel

    3 Banisher of the Radiance

    2 Banisher of the Light

    2 Layard the Liberator

    2 Magical Merchant



    Spells: 4

    1 Monster Reborn

    3 D.D. Borderline



    Traps: 20

    3 Solar Ray

    3 Secret Barrel

    1 Ceasefire

    3 Nightmare Wheel

    3 Solemn Judgment

    3 Magic Jammer

    2 Seven Tools of the Bandit

    2 Horn of Heaven

    This probably is not what you were thinking of when you decided to make a Fairy deck, however that does not mean that it is short on power and the ability to flow extremely well.

    ______________________________________...

    Your first priority with this deck is to get out D.D. boderline as fast as you possibly can. Saying that you may not get it in your first hand, you'll need to stall a little with nightmare wheel and also deal a little damage to get the ball rolling.

    Stage two is to summon cards like the Banishers. If you are unabe to get these cards to the field, then your opponent will likely have a spell or trap card in their graveyard. This means that the decks main way of winning is seriously stalled possibly even stopped as your opponent will be able to attack you. However, if you are able to get these cards into play early then you should set up a win early in the duel.

    Stage three of this decks plan is to not let Jinzo or royal decree hit the field. As well as keeping D.D. Borderline around. With 20 traps in your deck, Jinzo or Royal Decree will almost certainly mean the end. However, if your opponent does manage to get him out, you still have your Lava Golems to deal with him. Lets face it, this decks monsters are far to valuable to tribute. Lava Golem is capable of taking care of Jinzo as well as meaning that you don't have to tribute your own monsters. Also his burn advantage as well as having cards like Banishers on the field will mean that your opponents monster are removed form play, plus your opponent will get burnt for having monsters on the field for you to tribute for them.

    The fourth plan for this deck is to still keep D.D. Borderline on the field. To do this you have plenty of counter trap cards than can stop any direct means of it's destruction. Also not only will this mean that your opponent will be wasting cards to destroy it, but some of your monsters will be increasing your chances of winning as they benefit whenever a counter trap card is activated.

    Incase you havn't realised it yet, the main point of the deck is to stop your opponent from declaring their attacks whilst you burn away their lifepoints. All in all this is a very powerful deck.

    I'm sorry that it does not have Sanctuary in the sky, but considering that you are unable to get STON secrets this is probably the best type of Fairy deck that you can make. And this type of fairy deck does not need or want 'Sanctuary in the sky'


  2. why can nobody understand that fairys were made for van'dalgyon?

    and while i'm no max power, or edward, i think i can do a good build (lmao, you have no idea how funny it was for to type that)

    3 vanny

    3 artemis

    3 zeradias

    1 sangan

    2 mudora

    1 marsh

    2 parshath

    3 voltanis

    2 honest

    3 trade-in

    3 sanctuary

    1 heavy

    1 trunade

    1 prema

    1 mrbn

    2 hand destruction

    3 solemn (you NEED these)

    2 dest. jammer

    2 m. drain

    2 divine wrath

    41, but it's a s**y *** list of 41, practically always rockin a big monster, with plenty counter traps to deal with... whatever, and you do need to drop the mudoras for metials, that's all i can say, they'll really make the build work the way it's supposed to

  3. Ok! Well I'm no Max Powers but heres a decklist.

    Monsters

    x3 Zeradias, Herald of Heaven

    x3 Warrior of Zera

    x2 Banisher of Light/ Banisher of the Radiance

    x1 Marshmallon

    x1 Archlord Zerato

    x3 Shining Angel

    x2 Soul of Purity and Light

    x1 Voltanis the Ajudicator

    x1 Guardian Angel Joan

    x2 Bountiful Armetis

    x2 Airknight Parshath

    x1 Honest

    Spells

    x3 The Sanctuary in the Sky

    x1 Heavy Storm

    x1 Lightning Vortex

    x1 Mystical Space Typhoon

    x1 Brain Control

    x1 Premature Burial/ D.D.R.

    x1/2 Soul Exchange

    x1 Foolish Burial

    x1 Monster Reborn

    Traps

    x3 Solemn Judgment

    x2 Pulling the Rug

    x2 Forced Back

    x2 Spell Shield Type 8/ Negate Attack

    x1 Return from the Different Dimension

    This basically a Fairy Beatdown-field control deck. Since you cannot get any of the STON secrets it'l be hard to make a proper counter fairy deck but tell me when you do so I can help!

    Hope this helped!

    Good luck!

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